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Unreal Engine 5: Dungeon Crawler (Multiplayer) by John Ringel
An Unreal Engine Blueprint Course (Multiplayer) — build a complete third-person multiplayer dungeon crawler game in UE5 from scratch.
Learn to build a complete third-person multiplayer dungeon crawler game in Unreal Engine 5 using Blueprints visual scripting. Covers character creation, enemy AI, combat, HUD, multiplayer with Steam, procedural dungeon generation, save systems, and more.
🎯 What you’ll learn
Use Unreal Blueprints visual scripting to create every aspect of your very own Third Person Game
Make your own complete game in Unreal Engine
Create your own playable levels, complete with enemies, pickups and interactables
How to package the project for friends and family to play
Create a game that can be played online using Steam
✅ Requirements
Skills: This course is completely in Unreal Blueprints. No programming experience is required, but could be helpful.
Hardware: Computer capable of running Unreal Engine 5
📝 Description
Greetings and welcome to the “Unreal Engine 5: Dungeon Crawler (Multiplayer)” course!
Throughout this program, we’ll embark on an exhilarating journey crafting a third-person multiplayer game from the ground up, leveraging the formidable capabilities of Unreal Engine 5 and the integration of Steam for multiplayer functionality.
In this course, we’ll explore the intricacies of game development, focusing on the creation of a thrilling dungeon crawler experience. Utilizing Unreal Engine’s Blueprint system, we’ll empower you to bring your vision to life with ease and efficiency. Whether you’re a seasoned developer or just starting out, visual scripting offers an intuitive pathway to realizing your game mechanics without the complexities of traditional coding.
Our creative arsenal will be fortified with a wealth of free assets, generously provided by Epic Games, skilled artists, and various other sources. From breathtaking visual effects to immersive soundscapes, we’ll harness these resources to elevate the ambiance and immersion of our game world.
As we progress through the course, you’ll gain invaluable insights into multiplayer game design principles, learning to architect robust networking systems and implement engaging gameplay mechanics tailored for cooperative or competitive experiences.
By the end of this journey, you’ll have crafted the prototype for your very own third-person multiplayer adventure, replete with intricately designed levels, dynamic combat encounters, and a captivating progression system.
John Ringel is an experienced professional with proven success in healthcare and college environments. He holds certifications in PMP, MCSA, Imprivata OneSign, CompTIA A+, and CompTIA Network+, and is a Master’s degree recipient and accomplished college information technology instructor.
4.5 Instructor Rating
138 Reviews
1,604 Students
3 Courses
Last updated: May 2026
🏁 Final Result
A fully functional third-person multiplayer dungeon crawler prototype with multiple playable characters (Swordsman, Healer, Mage, Caster), enemy AI, combat systems, HUD, procedural dungeon generation, save system, Steam multiplayer support, and interactable objects.
:information_source: Source
Data sourced from Udemy (https://www.udemy.com/course/unreal-engine-5-dungeon-crawlermultiplayer) — Rating 4.6/5 (1,325 learners, 91 ratings).