This course walks you through the entire fur grooming pipeline in Houdini 20.5, from the first guide hair to a final render in Karma XPU. You’ll start…
Tag: Karma
Solver Madness is a hands-on Houdini course that teaches you how to build sophisticated dynamic effects by chaining, layering, and combining simulations. You’ll work with SOP solvers,…
This two-part course is a straight-up deep dive into large-scale fluid FX in Houdini. Part 1 covers the heavy lifting: building ocean layers, flip simulations, white water,…
This 24-week workshop, led by ILP FX Supervisor Corbin Mayne, teaches you how to reverse engineer three iconic film effects: the disintegration from Avengers: Infinity War, the…
This workshop is for artists who want to tackle procedural rigging in Houdini but never had a cool project to push them. ILM artist Mizuki Yamada walks…
This course walks you through building a complete dessert shot in Houdini 20.5. You’ll set up a Vellum simulation to break a cake with a spoon, pour…
This course is your ticket to creating a jaw-dropping, production-quality ocean FX shot in Houdini. You’ll learn to simulate a colossal tidal wave smashing into a cargo…
This course dives into making your fire and smoke simulations look absolutely killer in Houdini. You’ll go from raw Axiom sims to polished renders using Solaris and…
Ready to take your Houdini skills to the next level? This course dives deep into advanced lighting and look development, focusing on production-ready workflows using Solaris and…
Ready to build jaw-dropping, film-quality environments? This course dives deep into creating stunning procedural worlds using Houdini and Karma. You’ll learn industry-tested workflows from a seasoned VFX…
This course breaks down how to create a fully procedural, futuristic transition effect in Houdini. It’s designed as a flexible system, perfect for revealing hero objects, creating…
Ready to make some waves? This workshop dives into creating a dynamic fluid simulation featuring a shark in an ocean environment using Houdini. You’ll go from basic…











