This course packs over 10 hours of real-time, narrated tutorials covering the full photogrammetry pipeline. You’ll learn how to scan everything from brick walls and forest floors…
Category: Texturing
Recreate a historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer, and Arnold. This workshop teaches you how to combine a scan…
A 6-week intermediate course that walks you through the full texturing and surfacing pipeline for a cinematic creature bust. You’ll go from collecting references and planning your…
This is a 10-week, advanced course for artists who want to build a complete, film-ready character from scratch. You’ll move through the entire pipeline: blocking out forms,…
A 10-week course for creating finished props and environment assets with hand-painted textures for a stylized game. You’ll go from concept to final asset, building a portfolio-ready…
This course is a straight shot to building high-quality, realistic materials in Substance 3D Painter. You’ll work through three distinct projects—marble, wood, and mossy concrete—learning the specific…
This course is a straight-up, no-fluff introduction to Blender for absolute beginners. You’ll start by learning the interface and basic tools, then jump straight into practical exercises.…
This module focuses on the nitty-gritty of river dynamics using Houdini’s Flip solver. You’ll move past the basics and get into the real-world techniques needed for production-level…
This course is about how real production works when you’re making assets for game studios. It’s not just about modeling—it covers the whole pipeline, from reading a…
This course is built for people who are tired of the tutorial trap. You know the drill: watch a video, follow along, but can’t make anything original.…
A 10-hour deep dive into texturing a magazine cover in Substance 3D Painter, with a bonus high-poly sculpting section. Dan Kenton walks through his entire thought process,…
Follow material artist Khayyam Naghiyev as he breaks down his process for creating a realistic damaged pavement stone. This isn’t just a button-pushing tutorial; it’s a practical…











