Likeness & Facial Anatomy Course by ArtHeroes teaches you how to create high-end photoreal digital faces in ZBrush. You will master facial anatomy, character likeness, realistic skin…
Category: Group-buy
A 4+ hour workshop where Raf Grassetti walks you through his entire process for creating a sci-fi character in ZBrush. No fluff, just a straight-up look at…
Raf Grassetti, the Art Director behind God of War, breaks down his entire creature design workflow. This isn’t a speed-sculpt—it’s a recorded live workshop where he answers…
This workshop is a raw, no-fluff look into how Rafael Grassetti designs and sculpts a creature from start to finish. It’s split into four video parts, covering…
This course is for intermediate artists who want to stop making pretty landscapes and start building believable worlds. Over 10 weeks, you’ll push past basic composition into…
This course is about learning to think about the figure, not just copy it. Michael Hampton breaks down the intimidating human body into a logical system of…
This 10-week course is a deep dive into the nuts and bolts of making a compelling digital illustration. Forget the fluff; Mauricio Abril focuses on the hard…
dA purely practical, technical course that redefines how you use the Lasso Tool in Photoshop. Forget just selecting areas—this class turns it into a primary painting tool…
This course hits the reset button on how you approach a blank canvas. Instead of getting bogged down in micro-details like rivets and straps, you learn to…
Learn to build stylized, character-driven realtime FX for games. This course focuses on the artistic side of VFX, using Houdini for simulation and Unreal Engine for realtime…
This isn’t a theory class. It’s a 9-month bootcamp where you build a portfolio that actually gets you hired. You’ll work through the entire game art pipeline—modeling,…
This workshop gives you a complete, systemized workflow for creating a high-quality creature concept from start to finish. You’ll move from 2D sketching and planning through to…











