This isn’t another principles course. It’s a workflow fix for animators who already know how to animate but are tired of fighting rigs, messy animation curves, and…
Category: Group-buy
11 hours, 64 lessons, zero fluff. Texture Director Michael Cox walks you through Mari the way it is actually used on film – from project setup to…
If your renders still look a bit too CG, this one is for you. You will build a full Japanese alleyway and fix the small stuff that…
Want a 3D environment that doesn’t scream CG? This course walks you through a full Maya and V-Ray workflow to build a photoreal Japanese alleyway, from reference…
Lika went from hobbyist to working pro in three years drawing guys people actually remember. This class breaks down her full workflow for male characters — face,…
Want to make your own VTuber model from scratch and actually understand every step? This 52-hour class with 46cm walks you through the whole thing — character…
If backgrounds eat all your time, this class fixes that. Shiomiya shows you how to use Blender as a comic assistant — model once, reuse forever, and…
You’ll build a stylized female cyborg boxer — part bunny, part pit-fighter — from first idea to game-ready character. Thuan shows you the full AAA workflow for…
Jamir walks you through building a full fantasy forest environment from zero to final image — no shortcuts, no skipped steps. You get his actual production process…
You get 40 hours of real-time build of a cinematic character based on Journey to the West. No shortcuts, no speed-up without explanation — just full head-to-toe…
This course is a straight-to-the-point breakdown of the core concepts that make digital paintings work. Yuming Li shares the exact methods and thinking behind his approach to…
If you can draw characters but freeze up when it’s time to build a background, this course is for you. Rojo, a Korean background concept artist, shows…











