Move past flat deliverables and make work that reacts to its audience. New media artist Seongeun Kim — head of studio Scenes and a former Unity Masters…
Category: Particles
Tired of Blender’s built-in physics falling apart when you change one setting? This course shows you how to build your own systems with Simulation Nodes and Geometry…
If your Blender physics experience is Quick Smoke plus crossed fingers, this course fixes that. You will work through rigid body, cloth, fluid, fire, and particles with…
Welcome to Particles in Houdini. Over the course of this training series we will look at the basics of the Houdini particle system and also cover a…



