Ready to take your character art to the next level for games? This course dives deep into turning that awesome high-poly sculpt into a lean, mean, game-ready…
Category: Marmoset toolbag
Ready to level up your game art skills? Daniel Castillo is back, sharing his awesome workflow for creating modular trees that look fantastic and run super efficiently…
This workshop dives into creating a simplified FACS-based facial rig system using Maya. You’ll learn how to take motion-capture data from an iPhone’s ARKit and apply it…
Ready to level up your 3D skills and land that dream job in the gaming industry? This course dives deep into the complete AAA game character creation…
This comprehensive 360-minute tutorial, presented in crisp 1080p resolution, offers detailed, unnarrated video content designed to guide you through the process of crafting intricate textures for a…
In this comprehensive tutorial, you’ll explore the intricate world of 3D modeling by creating an axe with gun support, taking your project from concept to polished, professional-level…
This course will guide you through the complete, industry-tested workflow for creating game-ready assets from start to finish. You’ll learn how to model, texture, and render a…
“This is a creation process from Modeling to Rendering with no narration.” “Even if you’re using 3Ds Max, Blender, or other 3D software, you can follow along…
In-Depth Tutorial with Ubisoft Artist Max Kutsenko: Mastering Versatile Trim Sheets Join Ubisoft artist Max Kutsenko in this comprehensive tutorial and unlock expert techniques for creating versatile…
Unlock the full potential of 3D modeling with this comprehensive tutorial, designed to guide you step-by-step through creating a detailed mining cart. Ideal for intermediate users, this…
Take a deep dive into the creation process of making next-gen, production-ready weaponry and prop art for games. Follow along as Thomas Butters, Lead Weapon & Prop…
We Will Start by Collecting the Reference followed by Creating Primary Shapes of the Fire Hydrant. Then We will create a High poly mesh out of that…











