This course teaches you a practical, industry-tested pipeline for concept art. Instead of just drawing, you’ll learn to use Blender, Photoshop, and even Gravity Sketch to build…
Category: 3D Modeling
This 15-hour video series walks you through a complete, no-fast-forward workflow for creating real-time hair for AAA games. You’ll learn a method that balances high visual quality…
This course walks you through the entire fur grooming pipeline in Houdini 20.5, from the first guide hair to a final render in Karma XPU. You’ll start…
Build a complete fantasy 3D environment from scratch using Maya, Houdini, and Clarisse, guided by a pro who’s worked on major film and game projects. 🎯 What…
Build a complete sci-fi scene using only procedural modeling in Houdini. This course skips the heavy VEX and focuses on nodes, attributes, and creative math to turn…
This course is a straight shot from zero to a portfolio-ready 3D project. You’ll learn the core modeling techniques used in animation, VFX, and games by building…
This course is a straight shot from 2D concept to 3D character. Forget the endless tutorials on retopology and complex node setups. Raul Trevino, a veteran character…
Stop jumping between apps. This course teaches you to model directly inside Unreal Engine 5, using its built-in toolset to create a complete medieval tower. No Blender,…
This course is a straight shot from zero to a pro-level 3D artist. You’ll skip the boring theory and jump straight into building a complete, cinematic scene…
This course is a straight-up, hands-on introduction to Blender for absolute beginners. Forget the fluff—you’ll jump straight into the interface, learn the core modeling tools, and build…
This course is built for artists who feel lost the moment they open Houdini. If you’ve clicked around, seen the node graph, and immediately closed the software,…
Learn to build a complete, animation-ready 3D mecha from scratch using OctaneRender for Blender. This course, taught by an OTOY developer, covers the entire pipeline: hard surface…











