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3ds Max Training for Beginners V.2021

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Release date:2021

Author:Sushil Kumar Lawaniya

Skill level:Beginner

Language:English

Exercise files:Yes

Architectural visualization is the skill needed in every architecture and property development business. Why? Because architects need them to present their designs and property developers need them to make sale. The demand is very high yet not many people willing to master it; thinking it’s a complicated stuff to master. Well not anymore! This course will teach you effectively how to create beautiful 3D architectural visualization using 3DS MAX and Arnold renderer with just a fraction of time usually needed.

This course is designed for a complete beginner so no prior experience is needed. On the other hand seasoned 3DS MAX users can still benefit from this course as we’ll be covering more specific topics in this course such as Arnold renderer and post-processing with Photoshop.

First we’ll cover the fundamental stuff in 3DS MAX. Then we move on to different 3D modeling techniques. We’ll cover a lot of exercise projects designed to develop your skill step-by-step. After that we’re going to deepen our knowledge to lighting, material and rendering using Arnold rendering engine. Our final project is to build an interior scene from scratch; from modeling, texturing, lighting, rendering and finally retouch it in Photoshop.

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01 Introduction of 3ds Max
001 Introduction of 3ds Max Pt. 01
002 Introduction of 3ds Max Pt. 02
003 Introduction of Standard Primitives
004 Extended Primitives Pt 01
005 Extended Primitives Pt 02
006 Shapes in 3ds Max Pt. 01
007 Shapes in 3ds Max Pt. 02

02 Spline Modeling
008 Set Reference Image in viewport
009 Lathe Modifier (Chess Pawn Modeling)
010 Attach Tool, Refine Tool, Break Tool, Detach Tool and Affect Pivot Only Tool
011 Fillet and Chamfer Tools
012 Trim-Extend Modifier, Extrude Modifier and Shell Modifier
013 Loft tool
014 Extrude Modifier
015 Sweep Modifier
016 Surface Modifier ( Knight Modeling )
017 Chair and Table Modeling in 3ds Max Pt 01
018 Chair and Table Modeling in 3ds Max Pt 02

03 Poly Modeling
019 Poly Modeling Introduction
020 Edit Poly Selection
021 Attach and Detach Tool
022 Creating Doors in 3ds Max
023 Connect, Cut and QuickSlice Tool
024 Extrude Tool, Hinge From Edge Tool. Extrude Along Spline Tool Tool
025 Bridge and Connect tool

04 Floor Plan Modeling
027 Copy, Instance, Reference, Mirror Tool and Spacing Tool
028 Boolean Tool in 3ds Max
029 Unit Setup and Grid Spacing
030 Set Project Folder and Import AutoCad File
031 Wall and Stair Creation in 3ds Max
032 Creating Wall in 3ds max
033 Main Gate and Railing Modeling
034 Boundary Wall and Slab Modeling
026 Bevel tool and Insert tool in 3ds Max

05 Texturing and Lighting with Arnold
035 Introduction of Arnold
036 Arnold Render Settings. Optimization
037 Quad Light Parameters
038 Spot and Distant light
039 Environment Lighting
040 Environment by Skydom Light
041 Arnold Material Parameters
042 Arnold Metal and Glass Materials
043 Wireframe Rendering in Arnold

[Udemy] 3ds Max Training for Beginners V.2021_Subtitles.7z
[Udemy] 3ds Max Training for Beginners V.2021.7z


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