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01 Professional compositing techniques (EN) by Aitor Echeveste

01 Professional compositing techniques (EN) by Aitor Echeveste

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Author:Aitor Echeveste

Duration:6 and a half hours

Actual Duration:6h 22m

Release date:2024, November

Publisher:Gumroad

Skill level:Advanced

Language:English

Exercise files:Yes

Software:Nuke

Course URL:https://aitorecheveste.gumroad.com/l/pct01

Tackle real production challenges by compositing five complex VFX shots, from matte painting to deep compositing, all inside Nuke.

This course is for compositors who already know Nuke and want to face real production challenges. You’ll work through five different shots from a single sequence, dealing with the same kind of problems you’d find on a high-end film set. It’s about practical problem-solving, not theory.

🎯 What you’ll learn

  • Build realistic environments using matte painting techniques inside Nuke.
  • Perform look-dev directly in Nuke, skipping the need for extra render passes.
  • Manage multiple shots in a sequence to keep visual consistency and speed up changes.
  • Solve complex technical issues like chroma key artifacts, render errors, and deep compositing.

✅ Requirements

  • Skills: Solid working knowledge of Nuke. You should be comfortable with the node graph and basic compositing operations.
  • Tools: A 3-button mouse is recommended.
  • Hardware: A computer capable of running Nuke smoothly with complex scripts.

📝 Description

This isn’t a beginner’s guide. It’s a deep dive into the messy, real-world problems that compositors face every day. Aitor Echeveste walks you through five shots from a single sequence, showing you how to think like a senior artist.

You’ll start by building environments with matte painting techniques, then move into integrating CGI with live-action plates. The course covers look-dev directly inside Nuke, which is a huge time-saver on fast-paced productions. You’ll also learn to manage a whole sequence, applying changes across multiple shots without breaking consistency.

The real value is in the problem-solving. You’ll deal with tricky chroma keys, render artifacts, and the complexities of deep compositing. Each module builds on the last, pushing you to handle more complex scenes. By the end, you’ll have a solid workflow for tackling high-end VFX work.

🧑‍🎓 Who this course is for

  • Compositors with Nuke experience who want to move into more senior roles.
  • VFX artists looking to improve their shot integration and problem-solving skills.
  • Anyone who wants to see a professional’s complete workflow from start to finish.

🧑‍🏫 About the Author

Aitor Echeveste is a professional compositor with extensive experience in high-end VFX and film production. He has worked on major feature films, developing the practical, production-tested techniques taught in this course. His approach focuses on efficiency and real-world problem-solving, not just theory.

🏁 Final Result

  • A portfolio-ready sequence of five fully composited VFX shots, demonstrating advanced skills in matte painting, CG integration, and deep compositing.
Curriculum

📋 Course content

  1. Module 1: Matte Painting
    • Selecting visual references for consistency
    • Using layers for depth and detail
    • Adding subtle movement to environments in Nuke
  2. Module 2: Shot 01
    • Project introduction and workflow
    • Correcting errors and polishing details
    • Integrating digital and real elements
    • Creating trees and adding leaves with stock elements
  3. Module 3: Shot 02
    • Solving chroma key and color compression issues
    • Integrating a plane with bullet impacts and interactive lights
    • Look development for a character shot
    • Integrating smoke and dirt explosions with volumetric effects
  4. Module 4: Shot 03
    • Creating a full CG shot
    • Enhancing textures with matte painting
    • Deep compositing for atmospheric effects
    • Adding sparks and fire for realism
  5. Module 5: Shot 04
    • Manipulating the plate and fixing edge problems
    • Correcting track issues for a CG robot
    • Adding raindrops for realism
    • Developing procedural laser beams with lookdev techniques
  6. Module 6: Shot 05
    • Combining matte painting, CG, and particles
    • Integrating trees, fire, and smoke
    • Adding optical effects like heat distortion and camera movement
    • Fixing artifacts and noise
  7. Module 7: Particles
    • Generating particles with simple, efficient techniques
    • Creating a reusable setup to optimize memory and performance

📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
01 Professional compositing techniques (EN) by Aitor Echeveste
NAME
SIZEDURATION
Matte Painting
3.2 MB1m
Particles
16 MB7m
Particles
16 MB7m
shot 1
1.3 MB0m
shot 2
2.9 MB1m
shot 3
10.6 MB3m
shot 4
16.6 MB5m
shot 5
3.9 MB1m

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