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Mastering Lighting to Perfect Your Blender 3D Animation by Jaeylo

Mastering Lighting to Perfect Your Blender 3D Animation by Jaeylo

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Author:Jaeylo

Duration:44 h 41 m

Actual Duration:89h 41m

Release date:2024, March 29

Publisher:Coloso

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Blender

Course URL:https://coloso.co.kr/products/dictionary-jaeylo

Build three complete Blender animations while learning how to light them so they actually feel cinematic.

You know the basics of Blender but your renders still feel flat. This class fixes that by making you finish three full animations β€” SD, North American style, and cyberpunk β€” and lighting each one for story, not just visibility.

🎯 What you’ll learn

  • Plan a short animation from reference, concept art, and blocking to final render
  • Model and sculpt stylized characters, retopologize, and build hair with curves, particles, and Geometry Nodes
  • Rig fast with Mesh Deform, Rigify, Auto-Rig Pro, constraints, drivers, and shape keys
  • Shade with procedural nodes and image textures, including baking and normal maps
  • Animate natural loops, walks, acting, and cloth with simulation and caching
  • Light 8 moods β€” underwater, daylight, sunset, warm interior, night city, dawn, artificial, and rim/volume β€” in Cycles
  • Composite, denoise, add custom lens effects, and render animation-ready shots

βœ… Requirements

  • Skills: Basic Blender UI navigation and basic understanding of 3D space
  • Tools: 3-button mouse, Blender 3.3 or higher (class uses Blender 4.0)
  • Hardware: Minimum 16GB RAM, dedicated GPU recommended for Cycles rendering and simulations

πŸ“ Description

Most people obsess over modeling and texturing and treat light as an afterthought. That is why shots look okay but feel empty. This class flips it. You build the whole thing β€” storyboard to compositing β€” but every decision points toward one question: what should the viewer feel here?

You don’t just watch theory. You make three very different shorts. A cute SD diver who finds a creature underwater. A cozy North American-style living room where a girl wakes her dad. A cyberpunk girl watching the city with a robot. Same Blender, totally different problems to solve.

The lighting part is super practical. Eight setups total: underwater, indoor, daylight, sunset, night city, warm light, dawn, and artificial lights. You will use Cycles, Blackbody color, volumetrics for light shafts, Render Layers for smoke, and simple custom lens tricks. Same scene, different light β€” completely different story. Once you see that, you can’t unsee it.

Character work is also no one-trick pony. You get poly modeling, sculpting, retopology, curve hair, particle hair, Geometry Nodes hair, hard-surface helmets and robots, procedural + image shading, and rigging with Rigify, Auto-Rig Pro, Mesh Deform, and IK constraints. The idea is simple: pick the right tool for the style instead of forcing one workflow on everything.

πŸ§‘β€πŸŽ“ Who this course is for

  • You know basic theory but get stuck trying to finish a 3D video on your own
  • Your work feels 2% off and you want to control mood freely with lighting
  • You have ideas in your head and want to turn them into finished Blender shorts

πŸ§‘β€πŸ« About the Author

Jaeylo is a freelance 3D artist running the YouTube channel ‘jaeylo 잴둜’, where he breaks down Blender in Korean because good local resources were hard to find. He learned mostly self-taught over several years, focusing on lighting, shooting techniques, and color theory for mood. He contributed animation to ‘Rising Kingdom’ for 11M-subscriber YouTuber Captain Sparklez. In this class he shares his full process from planning to final composite, with a heavy focus on lighting you can reuse on client work.

🏁 Final Result

  • Three finished portfolio animations: SD underwater diver loop, North American-style interior day/sunset short, and cyberpunk night-city short with robot, plus four standalone lighting studies for warm light, dawn, artificial light, and underwater.
Curriculum

πŸ“‹ Course content

  1. Module 1:  Intro and Blender Setup
    • Course goals and workflow overview
    • Provided files and Blender 4.0 setup
  2. Module 2:  SD Character Animation – Underwater Lighting
    • Reference and concept art, blocking, sculpting, and poly modeling
    • Retopology, outfit, curve hair, and texture-painted eyes
    • Mesh Deform rigging and loop animation
    • Cycles underwater lighting, compositing, and color correction
  3. Module 3:  North American Style Animation – Day and Sunset Lighting
    • Girl character: stylized sculpt, poly outfit, UVs, node texturing, Rigify rig
    • Dad character: head and body sculpt, retopology, Geometry Nodes hair, Auto-Rig Pro rig
    • Interior set: Bevel and Subdivision workflow, cloth brush carpet, wood nodes
    • Acting: curtain open, head lift, Cloth simulation and cache
    • Daylight and sunset lighting with Blackbody and camera setup, custom denoising and lens effects
  4. Module 4:  Cyberpunk Animation – Night City Lighting
    • Concept, blocking, LD-style sculpt, retopology, and multires details
    • Poly outfit and props, helmet hard-surface modeling, UVs, node + image shading and baking
    • Auto-Rig Pro and Mesh Deform rig, shape keys and corrective drivers
    • Robot character: hard-surface modeling, procedural shading, custom IK rig
    • Near and far city background, Autosmooth + Weighted Normal workflow
    • Layout, walk cycle, full-body acting, IK/FK switch, parent constraint
    • Building lights, fog, and artificial lights, shot-by-shot lighting, smoke simulation and Render Layers
  5. Module 5:  Lighting Dictionary – Practical Application
    • Warm light setup with volumetrics and wrap light
    • Dawn setup with fog separation and color contrast
    • Artificial light setup for night streets
    • Underwater setup with volume and silhouette separation

πŸ“’ Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
Mastering Lighting to Perfect Your Blender 3D Animation by Jaeylo
NAME
SIZEDURATION
Jaeylo Eng Dub
269.4 MB45m
Part 02. SD 캐릭터 μ• λ‹ˆλ©”μ΄μ…˜ μ œμž‘
35.4 MB10m
Section 02. SD캐릭터 λͺ¨λΈλ§ (2~5κ°•)
35.4 MB10m
Section 03. 캐릭터 μ• λ‹ˆλ©”μ΄νŒ… (6~7κ°•)
0 B
Section 04. λΌμ΄νŒ… μ—°μΆœ (8~9κ°•)
0 B
Part 03. 뢁미 μŠ€νƒ€μΌ μ• λ‹ˆλ©”μ΄μ…˜ μ œμž‘
97.1 MB15m
Section 05. 캐릭터 A (μ†Œλ…€ 캐릭터) μ œμž‘ (10~15κ°•)
16.2 MB5m
Section 06. 캐릭터 B (μ•„λΉ  캐릭터) μ œμž‘ (16~21κ°•)
17.2 MB5m
Section 07. λ°°κ²½ μ œμž‘ (22~23κ°•)
0 B
Section 08. μ• λ‹ˆλ©”μ΄νŒ… (24~26κ°•)
0 B
Section 09. λΌμ΄νŒ… μ—°μΆœ (27~28κ°•)
63.7 MB5m
Section 10. 후보정 (29κ°•)
0 B
Part 04. μ‚¬μ΄λ²„νŽ‘ν¬ μ• λ‹ˆλ©”μ΄μ…˜ μ œμž‘
51.3 MB10m
Section 11. 캐릭터 A μ œμž‘ (30~41κ°•)
18.6 MB5m
Section 12. λ‘œλ΄‡ 캐릭터 μ œμž‘ (42~45κ°•)
0 B
Section 13. λ°°κ²½ μ œμž‘ (46~48κ°•)
0 B
Section 14. μ• λ‹ˆλ©”μ΄νŒ… (49~51κ°•)
32.7 MB5m
Section 15. λΌμ΄νŒ… μ—°μΆœ (52~56κ°•)
0 B
Part 05. λΌμ΄νŒ… μ—°μΆœ μ‹€μ „ μ‘μš©
76.4 MB5m
Jaeylo Eng Sub
25.5 MB10m
Part 02. SD 캐릭터 μ• λ‹ˆλ©”μ΄μ…˜ μ œμž‘
15 MB5m
Section 02. SD캐릭터 λͺ¨λΈλ§ (2~5κ°•)
15 MB5m
Section 03. 캐릭터 μ• λ‹ˆλ©”μ΄νŒ… (6~7κ°•)
0 B
Section 04. λΌμ΄νŒ… μ—°μΆœ (8~9κ°•)
0 B
Part 03. 뢁미 μŠ€νƒ€μΌ μ• λ‹ˆλ©”μ΄μ…˜ μ œμž‘
0 B
Section 05. 캐릭터 A (μ†Œλ…€ 캐릭터) μ œμž‘ (10~15κ°•)
0 B
Section 06. 캐릭터 B (μ•„λΉ  캐릭터) μ œμž‘ (16~21κ°•)
0 B
Section 07. λ°°κ²½ μ œμž‘ (22~23κ°•)
0 B
Section 08. μ• λ‹ˆλ©”μ΄νŒ… (24~26κ°•)
0 B
Section 09. λΌμ΄νŒ… μ—°μΆœ (27~28κ°•)
0 B
Section 10. 후보정 (29κ°•)
0 B
Part 04. μ‚¬μ΄λ²„νŽ‘ν¬ μ• λ‹ˆλ©”μ΄μ…˜ μ œμž‘
0 B
Section 11. 캐릭터 A μ œμž‘ (30~41κ°•)
0 B
Section 12. λ‘œλ΄‡ 캐릭터 μ œμž‘ (42~45κ°•)
0 B
Section 13. λ°°κ²½ μ œμž‘ (46~48κ°•)
0 B
Section 14. μ• λ‹ˆλ©”μ΄νŒ… (49~51κ°•)
0 B
Section 15. λΌμ΄νŒ… μ—°μΆœ (52~56κ°•)
0 B
Part 05. λΌμ΄νŒ… μ—°μΆœ μ‹€μ „ μ‘μš©
0 B
Jaeylo files
17 MB5m
c37-3d-μ•„ν‹°μŠ€νŠΈ-잴둜-κ°•μ˜μžλ£Œ
0 B
c46-3d-μ•„ν‹°μŠ€νŠΈ-잴둜-κ°•μ˜μžλ£Œ
17 MB5m

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