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Ultimate Guide to Substance Painter

Release date:2020

Author: REMINGTON MARKHAM

Skill level:Beginner

Language:English

Exercise files:Yes

Do you want to make stylized, textured 3d artwork? If so, this course is for you. Remington Markham will walk you through the basics of unwrapping, importing, and texturing 3d models in Substance Painter. Learn to build beautiful, textured scenes in this hands-on workshop.
You will learn to take models from your 3D app (C4D & Blender covered in this course) bring them into Substance Painter, unwrap a UV, paint custom textures, export textures from Substance, and import for render in C4D and Blender.

We’ll also cover using the C4D standard render engine, Redshift, and Octane. You will also learn to import Substance Painter materials in Blender, using Cycles. How to create and use ID maps. Introduction to Substance link. Introduction to Substance source, share, and CC0 Textures. Exporting from C4D and Blender to Substance.

Watch online or Download for Free

00.0 Welcome to your course
About the author SouthernShotty _ Campus Mograph Mentor.7z
Overview & Quick start _ Campus Mograph Mentor.7z
Remington Markham – Demo Reel – 2020

01.0 Course Introduction & Overview
01.1 Course Introduction & Overview

02.0 Exporting From 3D For Substance Painter
02.1 Exporting Object From Blender For Substance
02.2 Exporting From Cinema 4D For Substance (+ Quick UV Unwrap Demo)

03.0 Substance Painter Interface
03.1 Intro to the Substance Painter Menu Bar
03.2 Substance Painter Object Display Settings & Working With Layers & Channels
03.3 Working with Smart Masks & Filters
03.4 Using Fill Layers & Paint Layers
03.5 Breaking Down the Substance Painter Shelf
03.6 Navigating the Workspace & Exploring Tools

04.0 Painting & Smart Masks
04.1 Painting Tools Introduction
04.2 Smart Materials & Masks

05.0 Texturing Kettle
05.1 UV Maps and Fill Modes
05.2 Baking Mesh Maps
05.3 Introducing Smart Materials to the Kettle
05.4 The Power of Smart Materials
05.5 Adjusting Smart Material Parameters
05.6 Intro to Dirt Maps & Generators
05.7 Stylizing Objects Using Smart Materials
05.8 Adding Burn Mark to the Kettle Using Channels
05.9 Wrapping up our Kettle with a Basic Texture Export

06.0 Texturing Wallpaper
06.1 Choosing Project Resolutions
06.2 Importing Materials & Using Substance Source Materials
06.3 Adding Bitmap Masks

07.0 Texturing Window
07.1 Stylizing Glass
07.2 Importing & Using Multiple Materials
07.3 Simple Glass Workflow

08.0 Texturing Dog Bed
08.1 Stylized Materials
08.2 Painting Stitches with Smart Material Brushes

09.0 Texturing Lights
09.1 Working with ID Maps

10.0 Texturing Stove
10.1 Choosing & Adjusting Smart Materials
10.2 Painting Stylized Edge Wear on the Stovetop
10.3 Stove Stack Height Channel
10.4 Breaking Down Smart Materials
10.5 Stylizing Stove with Levels & Blending Modes

11.0 Texturing Fridge
11.1 Painting on Smart Materials & Channels
11.2 Painting Away Grunge & Manipulating Hard Surfaces
11.3 Projection Painting Smart Materials

12.0 Texturing Cabinets
12.1 Intro to Creating Your Own Material
12.2 Using Filters to Stylize Materials
12.3 Adjusting Height Information on Smart Materials
12.4 Stylized Variations Using Color & Dirt
12.5 Using Scratches to Stylize Materials
12.6 Adding Edge Wear to Material
12.7 Finalizing Your Smart Material

13.0 Texturing Firewood
13.1 Saving Time Using Texture Sets
13.2 Texturing the Wood Box
13.3 Stylizing Logs Combing PBR Textures & Smart Materials
13.4 Painting with Stencils & Applying Stylized Edge Wear

14.0 Texturing Table
14.1 Texturing the Table with Smart Materials
14.2 Adding Character to the Chair Using Emblems
14.3 Projecting Real Artwork Onto Objects

15.0 Texturing Sink
15.1 Texturing the Cabinet Sinks
15.2 Creating Smart Materials & More Stylizing
15.3 Creating Textures for the Tile & Grout
15.4 Using Dynamic Brushes to Stylize the Sink
15.5 Exploring Objects in Enviroments Using Iray Mode

16.0 Stylized Technique
16.1 Stylized Technique Quick Tip

17.0 Exporting From Substance
17.1 Exporting Textures Overview

18.0 Importing Textures
18.1 Importing Overview
18.2 Working w-Maps
18.3 Importing to Blender
18.4 Importing to Cinema 4D
18.5 Importing to Octane Render
18.6 Importing to Redshift Renderer

3D PROJECTS.7z
FBX FOR PAINTER.7z
OBJ FROM PAINTER.7z
Project Files _ Campus Mograph Mentor.7z
TEXTURES.7z
项目文件_ 校园Mograph导师.7z


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3 Comments

  1. We can’t download the files in mediafiles.cc
    Since there are files to dl for the project it’s impossible to follow the course. Can you please fix this?

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