In this comprehensive tutorial, you’ll learn how to model a realistic water bottle pouch using Clo3d or Marvelous Designer. The workflow continues with retopology in 3ds Max…
Tag: Marvelous Designer
Learn how to create professional quality clothes for 3D characters using Marvelous Designer. Instructor Olena Zykova is a freelance concept artist and 3D character generalist specializing in…
Marvelous Designer To Production for artists is a complete tool to produce your own professional assets. It includes a video tutorial . All sources Marvelous, Zbrush and painter…
This course is a continuation of “Marvelous Designer for Concept Art.” If you haven’t seen “Marvelous Designer for Concept Art 1” or don’t have a basic understanding…
This workflow is not intended for gaming purposes. My main focus is to achieve a garment that is complete and of high quality, suitable for realistic rendering.…
Clothing and the art of crafting cloth materials are often overlooked aspects of character art, yet they are equally vital as studying human anatomy. Erika Lochs, a…
Mastering Digital Clothing Creation: Marvelous Designer, Maya, and ZBrush Techniques Embark on a journey into the realm of digital clothing creation with this in-depth tutorial by industry…
Welcome to the “Creating a Stylized Female Dancing Character” Course! Embark on a creative journey as we delve into sculpting and designing a captivating dancing character from…
This course is focused on teaching you Marvelous Designer from the very beginning, developing the important skill of creating sewing patterns from scratch for any character. No…
Instructor Info Manuel Rondon is currently working as a freelance 3D artist and college instructor. He loves both jobs because they allow him to work on what…
This tutorial is for two-dimensional figure creation with zero foundation or 3D modeling foundation. The content includes the essential operation of the software and the complete process…
In this tutorial, we will use Daz Studio to create and rig a character, then import the model we made to Blender for posturing to save time…