Build a complete, AAA-quality forest environment in Unity, starting from a blank terrain. This course walks you through every step, from sculpting the land to painting photorealistic…
Tag: gamedev
This 15-hour video series walks you through a complete, no-fast-forward workflow for creating real-time hair for AAA games. You’ll learn a method that balances high visual quality…
This course cuts through the noise. Instead of a random collection of tutorials, it gives you a clear, strategic overview of what it actually takes to become…
Get a complete real-time hair workflow with 3 tutorials and 8 production-ready hairstyles. This FlipBox by Hazel Brown covers everything from baking textures to final in-engine setups,…
Build a complete farming game from scratch with Unity 6 and C#. This course walks you through every step of creating a crop-growing simulation, from player movement…
Build a complete 2D action-adventure game in Godot 4 from scratch. This course walks you through creating a Zelda-like experience, covering everything from player and tilemaps to…
Stop jumping between apps. This course teaches you to model directly inside Unreal Engine 5, using its built-in toolset to create a complete medieval tower. No Blender,…
This course is a straight-up, no-fluff guide to making realistic VFX in Unity. Ben Durrant walks you through the entire pipeline, from creating texturesheets (flipbooks) from video…
Follow J Hill through a full character pipeline, from choosing your concept to final presentation. You’ll learn the techniques used in AAA studios to sculpt, retopo, texture,…
This course is a straight shot from zero to a fully realized 3D game character. You’ll start by learning Blender 5’s navigation and basic tools, then move…
This course is a straight-up guide to Unity Version Control (UVC), the system formerly known as Plastic SCM. If you’ve ever fought with Git over a .unity…
This course is a straight shot into practical game lighting. Yury Vorobiev walks you through setting up lighting for a ton of different scenarios, from overcast exteriors…











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