This is minusT’s full production class for fast, polished anime action in Blender. You take a base character, clean up the lookdev, build reusable FX, then animate…
Want to go from flat 2D ideas to real 3D visuals without paying for software? This class walks you through Blender basics to finished abstract CG images…
Forget bendy elbows — this one is all hard surfaces, clanks, and constraints. You will build a mechanical robot rig that actually moves like a machine, with…
Go from stiff keyframes to movement that actually feels alive. This class walks you through 13 practical exercises in Blender, starting with balls and pendulums and ending…
This class is about making your effects believable. You will build storm clouds, a full procedural solar system, and organic growth systems in Houdini, and you will…
Want to know how Supermassive actually makes you scared without relying on cheap jumpscares? This master class with Isis Sousa pulls back the curtain on art direction…
Stuck in stop-and-start self-study? This 8-week class from illustrator gene Li gives you a simple 1-hour daily routine that connects figure drawing to value and color without…
Preview: This is a talk, not a tutorial. Mateusz Urbanowicz — the background artist behind Your Name — gets into what “good” art even means, whether creators…
Preview: Alban Ficat has been sculpting licensed pop-culture and animation collectibles out of Paris since 2005, and this master class is the behind-the-scenes look at how that…
If you want to make subculture MVs that actually feel professional, this is the full pipeline. TEMACA walks you through planning, motion, rigging, camera, look dev, and…
This is not a software tutorial. George Hull has spent decades designing worlds for films you have already watched, and here he talks through how he actually…
Axis Studios took the stage at IAMAG in Paris and let everyone in on how their art department actually works. This is a straight talk about look…











