This course walks you through the entire creation of a modern jacket, from the first blockout to the final render. You’ll follow a real production pipeline using…
Category: Zbrush
SoMuch3D, a 20-year veteran of the digital art industry, walks you through his complete pipeline for turning a 2D concept into a stunning, real-time 3D character. This…
This course is a full production walkthrough for creating a game-ready Victorian costume. You’ll follow along as Vadim builds the entire outfit from scratch, starting with cloth…
This course is a full, no-nonsense production walkthrough for creating the Witcher Manticore Armor Set from scratch. You’ll follow a complete game-art pipeline: pattern-making in Marvelous Designer,…
This is a full-pipeline breakdown of a cyber corporate suit, recorded over 16+ hours with English subtitles. You’ll follow along as the outfit goes from 2D pattern…
This course walks you through the complete process of creating a realistic jacket using CLO3D and ZBrush. You’ll start with a blockout, move into detailing, and finish…
This is a full-pipeline breakdown of Casca’s armor from Berserk. No shortcuts, no timelapses — just 25 hours of real-time work with Russian voiceover and English subtitles.…
This is a full-pipeline breakdown of a cyberpunk jacket, built for artists who want to see the entire process from scratch. You get over 10 hours of…
Preview: This is a practical game-ready clothing workflow centered on one cyberpunk jacket. You build the asset through garment blockout, cleanup, ZBrush detailing, UVs, baking, Substance Painter…
This course breaks down a straightforward, repeatable method for creating game-ready hair that holds up in both personal projects and a professional studio pipeline. You’ll learn how…
This course is all about one thing: making your characters feel alive through posing. Raphaela Burdis breaks down the mechanics of emotional storytelling in 3D, focusing on…
Raphaela Burdis breaks down the core principles behind creating action poses that actually read. No guesswork, no stiff mannequins—just clear, practical rules for making your characters feel…











