This comprehensive tutorial will teach you a node-based texturing workflow in Mari, developed and tested in a feature film production environment over the last few years. You’ll…
Category: Plugins
The course covers modeling techniques for indoor and outdoor scenes, followed by V-Ray rendering, including material creation, lighting, render configuration, and advanced features. Finally, the course concludes…
What you’ll learn Able to set up a studio for car rendering. Create materials for different part of your car. Able to set up different lights for…
What you’ll learn Complete working knowledge and ability to create projects using 3ds max from scratch to end. Learning by working on live projects. Navigate Autodesk 3DS…
What you’ll learn Texturing a Complete Scene from Start to Finish Making Custom Materials and Masks Rendering Using Arnold Render Engine Working with Large Scale Scene Requirements…
The most comprehensive, artist-friendly Katana course available anywhere. Introduction Katana Fastrack is a complete Katana course covering every single aspect of the software from an artist’s point…
What you’ll learn You will learn how to render jewellery to a high standard, using a variety of rendering software. MatrixGold Cycles in Rhino V-Ray Keyshot Maverick…
This course is the final part in the Look Development with Maya, V-Ray and Nuke trilogy (VRY204 – Part One, VRY205 – Part Two) and covers the…
This course, taught by Amid Rajabi, is the second of a three part course covering integrating the car from VRY203 into a live action plate. The focus…
DESCRIPTION Learn from the industry-proven workflows of Art Department Illustrator Alex Nice, as he shares his processes for creating both flat 2D illustrations and 2D-to-3D interactive scenes.…
DESCRIPTION In this lecture, Jessica Canter demonstrates how to create a highly detailed environment using Maya, Mudbox and Mari. She begins by modeling a detailed bridge and…
This 3.5-hour workshop shares the complete character creation process of a humanoid 3D character, from 2D concept, through ZBrush, Maya, and Mari to the final render using…