Introduction to ZBrush 2021 is the most comprehensive video training series available for Pixologic’s industry-leading digital-sculpting software. Taught by Madeleine Scott-Spencer, this 65-chapter workshop — with 51…
Category: Keyshot
In this workshop, environment artist Olivier Dubard goes through the process of building an environment from concept to finish, using a wide range of software including SketchBook…
Aprende las técnicas y herramientas para crear robots con programas de diseño poligonal como Maya o 3ds Max. Crear robots y personajes de ciencia ficción con historias…
This pack includes over 35 hours of videos (lectures and timelapses) from my “Weapon Concept Art for Games” online course that covers an entire creation process of…
In this lecture, Luis Carrasco uses a combination of ZBrush, Keyshot and Photoshop to take a simple sketch to a fully-rendered concept. He begins by creating an…
Con el creciente realismo y complejidad de los videojuegos que jugamos hoy en día, han ido apareciendo nuevos roles cada vez más específicos. Uno de ellos es…
Hey guys, this is a character I’ve been developing for a while now and it is the main project for a massive new course that I just…
This pack includes over 35 hours of videos (lectures and timelapses) from my “Weapon Concept Art for Games” online course that covers an entire creation process of…
Concepting in 3D has never been easier. Bring function and purpose to your designs using Fusion 360 under the guidance of industry veteran Kirill Chepizhko. Following this…
In this lecture, Jerad Marantz shares his creature design techniques in an extensive lecture and demonstration. Beginning with a brief description of the creature, Jerad begins the…
Aprende el proceso de desarrollo de una propuesta visual para producciones cinematográficas El desarrollo visual de toda gran producción cinematográfica empieza con un concept art que define…
Here I’ll be taking you through a lesson on how to create a really unique design that can move and see in all directions, I explain in…











