Ready to build jaw-dropping game environments? This course dives deep into creating fully procedural assets like cliffs, terrain, and trees using Houdini, then seamlessly integrating them into…
Category: Houdini
Ready to make some sand fly? This workshop dives into creating a cool sinkhole effect in a desert scene using Houdini. It’s perfect if you’re just starting…
Struggling to get a handle on Houdini’s particle system? You’re not alone. Many beginners find it tough, and finding a clear, structured path online is a challenge.…
Studios are desperate for artists who can actually solve problems, not just push pixels. This 53-hour workshop, led by VEX guru Corbin Mayne, is your fast track…
Ready to get a solid grip on procedural geometry in Houdini? This course is your ticket to building a fully procedural chandelier, giving you a deep dive…
This Patreon page is your gateway to mastering visual effects and simulation techniques using Houdini. Zybrand, an experienced Houdini TD, shares his expertise through a mix of…
This Patreon pack offers a direct line to MotionPunk’s expertise in motion design, providing exclusive tutorials, downloadable project files, and behind-the-scenes looks at their workflow. It’s a…
This Patreon offers a treasure trove of 3D knowledge from a seasoned Art Director. You’ll get access to tons of content covering Redshift, Cinema 4D, animation, art…
This Patreon membership is your gateway to creating professional motion graphics using the powerful combination of Houdini, Redshift, and Cinema 4D. Get access to exclusive tutorials and…
This collection of posts from Everything CG offers a deep dive into practical 3D and VFX workflows, focusing on Houdini and related tools. You’ll get hands-on with…
Ready to demystify Houdini? This workshop is your all-access pass to understanding this powerhouse software, designed specifically for beginners. We’ll kick things off with the absolute basics…
This collection of tutorials from Ian Frederick offers a deep dive into the world of 3D motion design and VFX, primarily using Houdini. You’ll get hands-on experience…











