This collection of tutorials from John Kunz dives into advanced techniques for creating visually striking effects in Houdini, focusing on Solaris and Karma XPU. You’ll learn how…
Category: Houdini
Ready to make some seriously cool sci-fi electrical effects? This workshop with Maria Barbadillo, a Lead FX Artist who’s worked on blockbusters like Thor: Ragnarok and Deadpool…
Houdini We will begin by creating a growth attribute that will serve as the main driver of our effects. This attribute will enable us to generate a…
In this Houdini video tutorial, Saber Jlassi will explore various render settings using Karma in Houdini. The Karma Render engine in Houdini is an incredible tool for…
Are you a Houdini beginner? Have you ever struggled with simulating water or don’t even know where to start? Do you want to create simulations like the…
This course delves into mediated abstraction, the process of transforming media such as video into intricate visual simulations using SideFX Houdini. It’s a gateway to unlocking Houdini’s…
This course is designed to inspire your artistic vision and emotional storytelling while opening financial opportunities in the growing demand for Houdini specialists across entertainment, film, gaming,…
This course is designed for brave designers venturing into the complex and diverse world of 3D. It’s aimed at independent and ambitious designers who want to thrive…
In this course, you will learn how to efficiently utilize Houdini to craft and iterate stylized fluid simulations. We’ll cover my entire workflow, starting with ideation, developing…
Hello everyone, and welcome to this journey! My name is Hossam, and I am a Houdini FX TD Artist. In this two-hour tutorial, you will gain a…
This second course in the series delves deep into the advanced functionalities of EmberGen, integrated with other third-party software to create intricate effects. Participants will utilize Houdini…
Dive into this compact project designed to guide you through the exciting process of creating a robot model in Houdini, rigging it in Unreal Engine using Control…










