Ready to take your 3D character sculpts from raw detail to game-ready perfection? This course dives deep into the entire production pipeline, showing you exactly how to…
Category: Substance Painter
Ready to build some seriously cool weapons for games? This course walks you through the entire process of making a realistic, game-ready battle axe. You’ll go from…
Ready to level up your stylized character art? This course dives deep into the entire process, showing you exactly how a AAA game industry pro builds characters…
This workshop dives into the complete professional pipeline for creating a 3D character bust, guided by Senior Character Artist Colleen Larson. You’ll follow a modified game art…
Ready to take your character art to the next level? This workshop dives deep into turning your awesome ZBrush sculpts into fully textured, game-ready characters. If you’ve…
Ready to make some killer rocks for games? This course is packed with over 5 hours of no-nonsense content, showing you everything from picking references to sculpting,…
This tutorial is your third deep dive into environment art, aimed at helping beginners and intermediate artists level up their skills. We’re focusing on two crucial techniques:…
This course dives into the nitty-gritty of creating believable tiling materials and advanced shaders, essential skills for any environment artist. Ben Keeling shares his hard-won knowledge, breaking…
This tutorial is your first step into the world of environment art, focusing on the crucial planning and blockout phases. Ben Keeling shares his hard-won lessons and…
Ready to make your 3D props look like they’ve seen some serious action? This course dives deep into creating realistic peeling paint effects and building professional-grade assets.…
Ready to tackle some seriously complex game assets? This course dives deep into building multi-part models, like intricate radios, and shows you how to create your own…
Ready to take your character art to the next level for games? This course dives deep into turning that awesome high-poly sculpt into a lean, mean, game-ready…











