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Animate a Dog Walk Cycle by Jonathan Symmonds

Animate a Dog Walk Cycle by Jonathan Symmonds

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Author:Jonathan Symmonds

Duration:3 hours 05 min

Release date:2023, March

Publisher:Sophoria Academy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Autodesk Maya

Course URL:https://sophoria.academy/animate-a-dog-walk-cycle/

Master quadruped locomotion by animating a realistic dog walk cycle in Maya.

Ready to make your quadrupeds move like the real deal? This course dives deep into animating a dog walk cycle in Autodesk Maya. You’ll go from understanding the basics of quadruped locomotion to creating a polished, portfolio-ready animation that shows off your skills. It’s all about capturing that natural rhythm, balance, and weight that makes an animation feel alive.

🎯 What you’ll learn

  • Animate a lifelike quadruped walk with accurate stride and rhythm in Maya.
  • Refine animation curves for smooth, professional-quality motion.
  • Follow an efficient workflow from blocking to final polish.
  • Understand dog anatomy and mechanics for believable movement.
  • Create a studio-quality dog walk cycle for your demo reel.

✅ Requirements

  • Skills: None required, perfect for beginners.
  • Tools: Autodesk Maya 2019+
  • Hardware: A computer capable of running Autodesk Maya smoothly.

📝 Description

This course is your ticket to mastering quadruped animation, specifically focusing on the fundamental dog walk cycle in Autodesk Maya. You’ll learn to analyze references, understand the biomechanics of animal movement, and apply that knowledge to create a convincing walk. We’ll cover everything from blocking out the initial poses to refining curves and adding those crucial secondary motions that bring your animation to life. The instructor emphasizes an efficient, production-style workflow, ensuring you not only learn the techniques but also how to apply them effectively. You’ll be working with an included dog rig and lighting scene, setting you up for a polished final result.

🧑‍🎓 Who this course is for

  • Aspiring animators looking to build foundational quadruped animation skills.
  • Students aiming to create a strong demo reel with realistic animal motion.
  • Anyone interested in learning Maya for character animation.
  • Animators who want to understand the principles of rhythm, balance, and mechanics in locomotion.

🧑‍🏫 About the Author

Jonathan Symmonds is a seasoned senior creature animator with over two decades of experience in the VFX and animation industries. He’s worked on major productions like James Cameron’s Avatar, Game of Thrones, and House of the Dragon, where he served as Lead Animator. Jonathan is also a co-founder of Sophoria Academy and has a passion for teaching, having trained thousands of students worldwide. His expertise in creature animation and industry insights make him an invaluable instructor.

🏁 Final Result

  • A portfolio-ready, studio-quality dog walk cycle animation demonstrating your ability to animate quadrupeds with weight, rhythm, and believable mechanics.
Curriculum

📋 Course content

  1. Introduction to the Course
    • Course description and explanation
  2. Discover the Rig and Reference
    • Study rig limitations and reference material
  3. Blocking out the Dog Walk Cycle
    • Build the base poses, starting with hips and feet
  4. Fine Tuning the Dog Walk Cycle
    • Refine body mechanics, secondary motion, and stride accuracy
  5. Final Polish
    • Add final details for smooth, demo-reel-ready animation
  6. Certificate of Completion
    • Claim your Certificate of Completion
Watch online or Download for Free
Animate a Dog Walk Cycle by Jonathan Symmonds
NAME
SIZEDURATION
How to Animate a Dog Run Cycle in Maya
6 GB
1 – Introduction
80.5 MB
2 – Rig and Reference
1.6 GB
3 – Blocking the Run Cycle
1.7 GB
4 – Second Blocking Pass & Body Mechanics
705.5 MB
5 – Secondary Animation
1.3 GB
6 – Final Polish of your Dog Run Cycle
580.8 MB
How to Animate a Dog Walk Cycle in Maya
4.6 GB
1 – Introduction
75.8 MB
2 – Discover the animation rig and references we will be using
545.8 MB
3 – Blocking out the Dog Walk Cycle
1.5 GB
4 – Fine Tuning the dog walk cycle
1.8 GB
5 – Final Polish
720 MB


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