Storytelling with Environments – from Brainstorming to Rendering by Luhan Wang 2
Duration:8 hours 13 minutes
Actual Duration:8h 53m
Release date:2024
Publisher:Coloso
Skill level:Beginner
Language:English
Exercise files:Yes
Software:Adobe Photoshop
Course URL:https://coloso.global/en/products/illustrator-luhanwang2-us
This course is a full walkthrough of narrative environment design, from a blank canvas to a finished, portfolio-ready illustration. Luhan Wang breaks down his entire workflow into digestible steps, showing you how to brainstorm ideas, build solid linework, and finish with mood-driven color and light. It’s not about filling space with random details—it’s about making every element tell part of the story.
🎯 What you’ll learn
- Brainstorming and developing a narrative concept for an environment
- Creating mood boards and gathering effective references
- Applying perspective, composition, and structure fundamentals
- Using linework to establish shapes, volumes, and line quality
- Building a scene through thumbnailing and rough passes
- Using color, lighting, and values to support storytelling and mood
- Rendering and texturing a final, polished environment illustration
✅ Requirements
- Skills: Basic understanding of drawing and illustration concepts
- Tools: Adobe Photoshop CC, drawing tablet
- Hardware: Computer capable of running Adobe Photoshop CC smoothly
📝 Description
Luhan Wang treats environment design like planning a vacation. The final destination is important, but the itinerary, the packing, and the journey itself matter just as much. This course covers the entire trip—from the initial brainstorming phase to the fully rendered artwork. You’ll learn how to develop a story-driven concept, ground it with solid perspective and linework, and bring it to life with thoughtful color and lighting choices.
The curriculum is structured around a single, cohesive project. You’ll follow Luhan’s process as he builds a detailed scene, explaining his decisions at every stage. He focuses on the “why” behind each step, not just the “how.” This helps you understand the reasoning behind composition, color temperature, and detail placement, so you can apply these principles to your own work. The goal is to give you a repeatable workflow, not just a one-off tutorial.
Luhan’s approach is practical and grounded. He shares industry insights on storytelling through visual details, using references effectively, and avoiding common pitfalls like overcrowding a scene. By the end, you’ll have a completed environment illustration and a clear understanding of how to approach your next project with confidence.
🧑🎓 Who this course is for
- Beginners to background illustration who want to learn a complete workflow from the ground up
- Intermediate artists looking to develop a personal style and finish a polished, detailed piece
- Any artist who wants to improve their environment illustrations with stronger storytelling and narrative depth
🧑🏫 About the Author
Luhan Wang is a visual development and concept artist currently working at Eidos Montréal. Before moving into the video game industry, he worked on animated shows for studios like Nickelodeon, Dreamworks, and Netflix. His credits include Layout Artist for Dr. Seuss – Green Eggs and Ham Season 2 and Angry Birds – Summer Madness. He was also a 2022 Ottawa International Animation Festival nominee. His experience across both animation and games gives him a unique perspective on creating environments that serve a story.
🏁 Final Result
- A completed, narrative-driven environment illustration ready for your portfolio
- A solid understanding of a full environment design workflow, from brainstorming to final rendering
- A personal process for integrating storytelling, linework, and color into your future projects
📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access
You can find the course preview in the download section below.

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