Houdini FX Creating An Avalanche Rig by Eric Ebling
Duration:5 hours 25 minutes
Actual Duration:5h 24m
Release date:2022, October
Publisher:Udemy
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Houdini, Redshift, Mantra, Natron, Nuke
Course URL:https://www.udemy.com/course/houdini-fx-creating-an-avalanche-rig/
This course walks you through building a full avalanche VFX rig in Houdini, from setting up source points and grains to rendering and compositing. You’ll work with a still image to create a 2.5D scene, simulate snow using grains and sparse solvers, and finish with a polished composite in Natron or Nuke. It’s a practical, project-based workflow for intermediate users.
π― What you’ll learn
- Build a high-resolution avalanche simulation from scratch
- Turn a still image into a moving 2.5D background with parallax
- Use grains and meshing for the bulk snow body
- Add leading edge particles and volumetric snow powder with sparse solving
- Set up render layers and output passes in Redshift (Mantra included)
- Composite the final shot in Natron or Nuke
β Requirements
- Skills: Working knowledge of Houdini (not for total beginners)
- Tools: A recent release of Houdini (18+) with sparse solving tools
- Hardware: A powerful enough computer to run Houdini, good internet for 1080HD streaming
π Description
This course is built for Houdini artists who already know the basics and want to tackle a real-world FX shot. You’ll start by turning a single still image into a 2.5D scene, faking parallax to give it depth and motion. From there, it’s all about the avalanche: using grains to create the dense snow body, sparse solvers for volumetric powder, and particles for the leading edge spray.
The workflow is fast-pacedβEric doesn’t explain every node function, so you’ll need to be comfortable with Houdini’s core tools. But you get full hip files for each step, with separate versions for Redshift and Mantra shaders. The course also covers rendering passes (beauty, shadows, dynamics) and a final composite in Natron, though you can use Nuke if you prefer.
What sets this apart is the practical, no-fluff approach. You’re not just learning theory; you’re building a shot from start to finish, breaking it into manageable sims that build on each other. By the end, you’ll have a portfolio-ready avalanche sequence and a reusable rig for future projects.
π§βπ Who this course is for
- Aspiring FX artists wanting to see a large-scale avalanche shot built from scratch
- Current professionals looking to learn new Houdini techniques or alternative rig workflows
π§βπ« About the Author
Eric Ebling is an award-winning visual effects artist with over 24 years in the entertainment industry. He’s worked on numerous post-production projects and brings a straight-forward, practical approach to FX. When not at a computer, he’s exploring the Western US, hiking and photographing national parks.
π Final Result
- A fully rendered avalanche shot with grain-based snow, volumetric powder, tree collisions, and a complete composite in Natron or Nuke

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