This is the bundle tutorial showing the complete process of modeling and texturing the alien weapon production asset. This contains all the files from both the modeling…
Tag: substance painter
Art Departments in the film industry are constantly changing as new tools and technology make things easier and faster. However, with these new tools comes additional complexity.…
An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter. _Perfect for anyone struggling to get the ‘stylized look’…
In this collaboration with Levelup.Digital, world renowned Zhelong Xu demonstrates his process for creating an intricately designed Chinese dragon from start to finish. Learn his expert sculpting…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing Part 01 of the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will…
On this Tutorial I’ll show you how I texture my MM44 Mecha with Substance Painter in about 9H of video. The idea is to show you how…
Substance Painter is shaking up the asset development workflow in the 3D game industry. To introduce users to the tools and techniques in Substance Painter, Joel Bradley…
Learning a texturing workflow is one way to advance your texturing game to the forefront of what CG artists are currently creating. In this course, Shading and…
Allegorithmic’s Substance Painter has become a standard tool at studios around the world for texturing game assets. In this title, lead technical artist Christophe Desse takes us…