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European Palace Scene Whole Process

Release date:2021

Author:Charvik

Skill level:Beginner

Language:Chinese

Exercise files:Yes

了解整个教程的侧重点,对原画进行详细的拆分讲解,进行归纳与分析。清楚了解原画每一个点,更好的让后面制作有一个系统化的制作思路。

利用3dS Max搭建场景,在面对大型的场景的时候,讲解应该从何下手制作场景整体粗模、如何对场景进行模型拆分以及雕花与地板建模的方法,提高建模效率。再到Substance Painter绘制贴图,在绘制贴图方面会讲解如何快速高效的绘制以及贴图导出的重要设置。

本部分重点讲解引擎的搭建。从UE4的工程目录创建开始讲解保存和命名的准备,到TSTools导出插件,讲解如何使用和导入引擎以及母材质和镜像材质的制作方法,再到场景的搭建与灯关的设置,最后到PostProcessVolum、Lightmap以及Lightmass灯光烘焙使用的技巧。最后还会讲解碰撞的制作方法

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3 Comments

  1. Hello ,do you have this blender course from YiiHuu https://www.yiihuu.cc/c/8326?If so ,please upload and it will be great helpful.Thank you so MUCH!

  2. Please admin add more Yiihuu Classes!
    I also want this one so badly: https://www.yiihuu.cc/c/8547
    Please admin add more 3D Classes from yiihuu

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