This course walks you through the entire creation of a modern jacket, from the first blockout to the final render. You’ll follow a real production pipeline using…
Tag: Marmoset Toolbag 4
This course is a full, no-nonsense production walkthrough for creating the Witcher Manticore Armor Set from scratch. You’ll follow a complete game-art pipeline: pattern-making in Marvelous Designer,…
This is a full-pipeline breakdown of Casca’s armor from Berserk. No shortcuts, no timelapses — just 25 hours of real-time work with Russian voiceover and English subtitles.…
Preview: This is a practical game-ready clothing workflow centered on one cyberpunk jacket. You build the asset through garment blockout, cleanup, ZBrush detailing, UVs, baking, Substance Painter…
A complete walkthrough for building a mining cart from start to finish. You’ll go through modeling in Blender, UV unwrapping in Rizom UV, texturing in Substance Painter,…
This course packs over 10 hours of real-time, narrated tutorials covering the full photogrammetry pipeline. You’ll learn how to scan everything from brick walls and forest floors…
This course is about how real production works when you’re making assets for game studios. It’s not just about modeling—it covers the whole pipeline, from reading a…
This course is a straight shot into building a professional foliage library for games. You’ll work through the entire pipeline, from collecting reference textures to placing the…
Creating Hero Assets for Games & Cinematics – In-Depth Tutorial Course Learn how a professional prop artist works when creating assets for games & cinematics. In this…








