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Plasticity Car Modelling Course by Nikita Kapustin

Plasticity Car Modelling Course by Nikita Kapustin

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Author:Nikita Kapustin

Release date:2024, September

Publisher:Nikita Kapustin

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Plasticity

Course URL:https://nikitakapustin.com/courses/plasticity-car-modeling/

Model a Porsche 911 from scratch in Plasticity, mastering complex surface modeling and professional workflows step-by-step.

This course is a straight shot to modeling a Porsche 911 from scratch in Plasticity. No fluff, just a step-by-step process that covers everything from blueprint setup to final panel thickness. You’ll learn the specific techniques for building complex car surfaces, handling curves, and creating those seamless transitions that separate a good model from a great one.

🎯 What you’ll learn

  • Model a complete Porsche 911 from scratch using Plasticity Indie.
  • Master surface modeling techniques for complex automotive shapes.
  • Create precise spline cages and blockouts from blueprints.
  • Achieve professional G1 and G2 surface continuity.
  • Add realistic details like panel gaps, micro fillets, and intricate rear lighting.

✅ Requirements

  • Skills: Basic understanding of 3D modeling and Plasticity’s interface.
  • Tools: A computer capable of running Plasticity Indie.
  • Hardware: 3-button mouse recommended.

📝 Description

This isn’t a generic overview of Plasticity. It’s a focused, project-based deep dive into car surface modeling. You’ll start by setting up real-world blueprints, then build a precise spline cage that acts as the skeleton for the entire model. The blockout phase teaches you how to get proportions right from the start, using high-quality surfaces to define the car’s main volumes.

The real meat of the course is in the surface transitions. You’ll learn specific workflows for blending complex surfaces, achieving that flawless reflection quality that’s the hallmark of professional automotive design. The instructor breaks down G1 and G2 continuity into practical steps, showing you exactly how to use Plasticity’s tools to get clean, predictable results.

Every lesson includes the Plasticity project file, so you can jump in at any point if you get stuck. The course covers the entire process, from the initial curves to the final micro fillets and panel thickness that give the model a production-ready feel. It’s a complete, no-nonsense pipeline for anyone serious about hard-surface modeling in Plasticity.

🧑‍🎓 Who this course is for

  • Intermediate 3D modelers who want to specialize in car modeling.
  • Plasticity users looking to master advanced surfacing and curve workflows.
  • Artists transitioning from polygonal modeling to CAD-based surface modeling.

🧑‍🏫 About the Author

Nikita Kapustin is a professional 3D artist specializing in hard-surface and automotive modeling. He has developed a reputation for creating clear, practical tutorials that focus on efficient workflows and high-quality results. His expertise lies in using Plasticity for complex design tasks, and he is known for breaking down intimidating techniques into manageable steps.

🏁 Final Result

  • A complete, fully detailed 3D model of a Porsche 911, ready for portfolio presentation.
  • Mastery of a professional car modeling workflow that can be applied to any vehicle design.
Curriculum

📋 Course content

  1. Module 1:  Blueprint Setup
    • Aligning and scaling blueprints for accurate car modeling
  2. Module 2:  Spline Cage
    • Creating curves perfectly aligned to all perspectives of the blueprints
  3. Module 3:  Blockout Phase
    • Outlining the car’s shape with high-quality surfaces
    • Connecting curves to main surfaces and filling gaps
  4. Module 4:  Surface Transitions
    • Blending complex surfaces with G1 and G2 continuity
    • Achieving smooth, organic forms with clean reflections
  5. Module 5:  Front Bumper
    • Modeling realistic details and depth on the front bumper
  6. Module 6:  Rear Detailing
    • Modeling the iconic Porsche 911 rear light
    • Adding intricate details to the rear bumper diffuser
    • Creating realistic panel cuts and rear engine grid
  7. Module 7:  Panel Thickness & Micro Fillets
    • Adding panel thickness and micro fillets for a professional finish
  8. Module 8:  Rim & Tire
    • Modeling a highly detailed rim and tire
Watch online or Download for Free
Plasticity Car Modelling Course by Nikita Kapustin
NAME
SIZEDURATION
Main Car Modeling
8.3 GB
01 – Blueprints
270.2 MB
02a – Spline Cage Theory
81.4 MB
02b – Spline Cage
703.6 MB
03a – Primary Surfaces Theory
127.3 MB
03b – Primary Surfaces
462.4 MB
04a – Block Out Front Fender Theory
101.4 MB
04b – Block Out Front Fender
361.3 MB
04c – Block Out Rear Fender Theory
261.3 MB
04d – Fix Pillar
99.1 MB
05a – Surface Blend Rear Fender Theory
49.4 MB
05b – Surface Blend Rear Fender
452 MB
05c – Surface Blend Front Fender
161.8 MB
05d – Surface Blend Hood
146.3 MB
06 – Structural Details
339.6 MB
07 – Front Bumper
305.4 MB
08a – Rear Light
361.1 MB
08b – Rear Bumper
178.9 MB
08c – Rear Diffusor Timelapse
892.5 MB
08d – Front Bumper Details Timelapse
227.2 MB
09a – Panel Cuts Introduction Roof & Side
353.4 MB
09b – Engine Trunk Timelapse
242.2 MB
10 – xNURBS note
118.6 MB
11 – Panel Cuts Timelapse
227.1 MB
12a – Micro Fillets 01
286.9 MB
12b – Micro Fillets 02 Timelapse
386.5 MB
13a – Rim
328.9 MB
13b – Tire
322.2 MB
13 – Tire
322.2 MB
14 – Mirror
700.3 MB
Preperation
469 MB
01 – START HERE – Course Introduction
161.6 MB
02 – Shortcuts and Surface Fundamentals
154.1 MB
03 – Radial Menu Setup
121.4 MB
04 – Custom Alias Matcap
31.9 MB

Download all Videos (33)
8.8 GB

Project Files (Assets, Resources)
40.1 MB

Download all

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