Ready to make your 3D models look like they’ve weathered the elements? This course dives into creating super realistic peeling wood textures using Substance Designer. You’ll go…
Ready to move your stories from script to screen using cutting-edge real-time technology? This workshop, led by industry veteran Calvin Romeyn, dives deep into the entire pipeline…
Feeling a bit lost when it comes to building 3D characters from the ground up? This course breaks down the entire process, guiding you through sculpting a…
This tutorial is your third deep dive into environment art, aimed at helping beginners and intermediate artists level up their skills. We’re focusing on two crucial techniques:…
This course dives into the nitty-gritty of creating believable tiling materials and advanced shaders, essential skills for any environment artist. Ben Keeling shares his hard-won knowledge, breaking…
This tutorial is your first step into the world of environment art, focusing on the crucial planning and blockout phases. Ben Keeling shares his hard-won lessons and…
Ready to build your own addictive mobile puzzle game? This course walks you through creating a game just like Match Factory in Unity, from the ground up.…
Studios are desperate for artists who can actually solve problems, not just push pixels. This 53-hour workshop, led by VEX guru Corbin Mayne, is your fast track…
Ready to stop just using Blender and start building your own tools for it? This course is your ticket to creating professional Blender add-ons using Python. You’ll…
Ready to level up your game dev skills? This course dives deep into building a full-fledged 2D game inspired by Stardew Valley using the Godot Engine. You’ll…
Ready to get a solid grip on procedural geometry in Houdini? This course is your ticket to building a fully procedural chandelier, giving you a deep dive…
Want to build character rigs that animators actually enjoy working with? This workshop dives into the essential techniques for creating production-ready rigs in Maya, perfect for game…











