This course is a straight shot into practical game lighting. Yury Vorobiev walks you through setting up lighting for a ton of different scenarios, from overcast exteriors…
Category: Rendering
This module focuses on the nitty-gritty of river dynamics using Houdini’s Flip solver. You’ll move past the basics and get into the real-world techniques needed for production-level…
This tutorial walks you through the entire process of creating a high-quality 3D weapon for your portfolio. You’ll go from a rough blockout to a polished, portfolio-ready…
This course is basically a straight Blender character build centered on a Neeko fan art piece, and the original project notes say the whole thing stays in…
This workshop dives into using the Brushstroke Tools extension for Blender, a powerful addon that lets you build scenes with a painterly, artistic look. It’s all about…
This course is your backstage pass to the secret sauce that makes animation shots truly shine. We’re talking about the kind of lighting that grabs attention and…
Ready to make your interior designs pop like never before? This course dives into creating jaw-dropping photorealistic visualizations using 3ds Max and Corona Renderer. You’ll go from…
This course dives into making your fire and smoke simulations look absolutely killer in Houdini. You’ll go from raw Axiom sims to polished renders using Solaris and…
Ready to level up your 3D game? This course is your ticket to creating jaw-dropping, professional 3D scenes, specifically a super cool stylized kitchen, all within Blender.…
This course is your ticket to mastering texturing in Houdini 20.5, using the brand-new COPs nodes on a complete project from start to finish. You’ll build an…
Ready to take your 3D cityscapes to the next level? This workshop dives deep into the crucial steps of texturing, lighting, and rendering, showing you how to…
Ready to ditch manual sculpting and generate an endless supply of rocks? This course dives into building a super flexible procedural rock generator right inside Houdini, all…
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