This is the final piece of Eric Keller’s Maya 2026 series, and it’s all about bringing your 3D creations to life. We’re diving headfirst into texturing, shading,…
Category: Topics
Ready to take your Maya skills to the next level? This course dives deep into the essential tools and concepts that make Maya such a powerhouse in…
Ready to jump into Maya 2026? This workshop is your perfect starting point. Eric Keller, a seasoned pro with over two decades of Maya experience, breaks down…
Ready to bring dinosaurs to life in Autodesk Maya? This course dives into creating a killer Irex walk cycle, breaking down the process with a structured, professional…
Ready to bring some serious weight and realism to your animation? This course dives deep into creating a believable elephant walk cycle in Autodesk Maya. Forget flimsy…
Ready to tackle complex quadruped animation? This course breaks down how to create a believable giraffe walk cycle in Maya, focusing on real-world biomechanics, timing, and precise…
Ready to make some sand fly? This workshop dives into creating a cool sinkhole effect in a desert scene using Houdini. It’s perfect if you’re just starting…
Ready to make your creatures throw down like pros? This workshop dives into the nitty-gritty of animating creature combat in Maya, guided by animator Stephen Cunnane. You’ll…
Ready to make your game creatures move like they’re alive? This workshop dives deep into the nitty-gritty of creature animation for games. You’ll go from gathering reference…
Ready to dive into custom shader creation for Unity’s High Definition Render Pipeline (HDRP)? This course is your ticket to mastering HLSL coding within HDRP, whether you’re…
Ready to build and launch your own mobile games? This course dives straight into creating a Space Shooter game, guiding you through the entire process from initial…
Ready to build your own retro arcade hit? This course dives into coding a Space Invaders game from the ground up using JavaScript and HTML Canvas. You’ll…











