In this lecture, Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment, including modeling, texturing, lighting, rendering, painting, projecting…
Category: Texturing
Create Realistic Industrial Environments with Blender and Eevee Learn to build photo realistic industrial environments with Blender and Eevee in this tutorial course. Simple 3D modeling combined…
Learn 3D Environment creation with the popular 3D program “Blender” Want to learn 3D Environment creation with Blender? In this course we will be creating 4 awesome…
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic,…
Autodesk’s Maya 2020 is the leading 3D application used by artists in digital production across the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands…
Многие годы этап создания текстур и работы с материалами был самым ненавистным в пайплайне любого 3D-художника. Чтобы создать красивые, реалистичные материалы, приходилось пройти все круги ада и…
Представляем вам серию из 4-х уроков, в которых мы будем создавать потрясающую по красоте сцену со сказочным лесом в Cinema 4D и After Effects.
In this course, we will build a professional apocalyptic game environment from scratch using 3ds Max, Substance Painter and Unreal. We will start everything from scratch, from…
Finding a Blender course on creating a game environment that will take your skills to a whole new level can be hard to find. But don’t worry,…
In this course, we will go over how to create a snowy environment using 3ds Max, Substance Designer, Marmoset and Unreal. This environment will include having a…
Post-Apocalyptic Game Environment – In-Depth Tutorial Course Learn how a professional environment artist works when creating environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing,…
A comprehensive, must-have course for the creation of two studio-quality hard surface game assets. Game assets are not difficult to create, but they are difficult to understand.…