Second half courses pack from- 3dEx, which will guide you through Zbrush, Maya, Substance Painter.
Category: Substance Painter
First part of courses pack from- 3dEx, which will guide you through Maya, Zbrush, Substance Painter.
In this intermediate course you will learn how to create and uv unwrap models in blender3d, how to create tileable material and unique textures using substance designer…
In this course, Christophe Desse provides an introduction to Substance Painter while walking through the key tools you will need to get started with texturing your assets.…
The ability to create a realistic wood texture in Substance Designer is an essential skill for any aspiring material or environment artist. In this tutorial, material artist…
Learning how to model intricate and decorative shapes is a must for the environment artist, especially those working or aspiring to work on fantasy or sci-fi projects.…
In this step by step tutorial, I will be guiding you through the entire process of creating a fantasy weapon from start to finish. We will start…
Substance Painter is the industry standard for 3D texture creation, especially for physically-based rendering (PBR). In this course, Wes McDermott takes a beginner’s look at Substance Painter…
Hi, Welcome to Weapon Modeling & Texturing For Game for Absolute Beginners course. In this course you will be learning creating a game weapon from scratch step…
Substance Designer is one of the most versatile programs around today and creating realistic looking wood can be tricky. Step by step, Christian Tammekand, walks you through…
In this course, we will go through the process of creating an amazing Victorian style game environment! We will start off by modeling the ornate pieces inside…
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his…