All the modeling will be done in Maya, However, the techniques used are universal and can be replicated in any other 3d modeling package. Sculpting will be…
Category: Props for Games
Authoring props for games can be done in a variety of different methods with the same goal in mind. In this intermediate tutorial Ben Keeling, will demonstrate…
Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using…