All the modeling will be done in Maya, However, the techniques used are universal and can be replicated in any other 3d modeling package. Sculpting will be…
Category: Substance Designer
10 week live, online skill-focused training for artists Whether you are in school or self taught, learning all the skills you need to prepare yourself to succeed…
During this class, students will get to experience the environment pipeline creation from start to finish. Going from an initial idea, block in phase, asset creation, lighting,…
Introducing Jan Trubac, an incredible artist, famous for winning Adobe/Allegorithmic’s Substance Insanity Award with his mind blowing Metropolitan City project. He has now teamed up with Levelup…
Dive deeper into the inner workings of Substance Designer with Ben Wilson’s tutorial about creating and understanding how to make powerful plugins. In this tutorial, you will…
In this course you will learn how the PBR workflow works and all the necessary fundamentals to create high materials and stylized textures in Substance Designer and…
This course will take you through the entire process of making a Harry Potter style magical classroom scene with multiple software, including scene concept planning, reference material…
As important as it is to make great art for a game, it’s also crucial that your game runs efficiently for an optimal experience. In this 3.5-hour…
Houdini is fast becoming one of the most essential tools for the entire pipeline in film and feature animation production. This workshop covers the essential skills to…
This Product includes 8 facade Materials for Substance designer and 4K PBR texture. You can use the PBR Textures for any program that works with PBR workflow!…
Creating game-ready foliage by hand is simplified in this 3-hour workshop by Peyton Varney, Environment Texture Artist on The Last of Us Part II. This beginner-level tutorial…
Everything You Need to Create Photorealistic Materials from Scratch This Course is for Beginners who want to Create Materials using Substance Designer. Everything is Explained in Details:…