Attributes are the backbone of every Houdini project. If you’ve ever felt lost staring at the geometry spreadsheet or confused about why your VEX snippet isn’t working,…
Author: coursewriter
This course is for intermediate programmers who want to understand what happens under the hood of game engines like Unity or Unreal. You’ll build a complete 3D…
This course is a straight-to-the-point technical session on getting real scientific data into Houdini. You’ll work with formats like Geo/Bgeo, OpenVDB, and trickier ones like Adaptive Mesh…
Recreate a historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer, and Arnold. This workshop teaches you how to combine a scan…
A practical, no-fluff walkthrough for building a realistic fantasy character for cinematics. Amy Ash shares the exact pipeline she uses in professional studios, covering everything from interpreting…
Stop manually clicking and start coding your animations. This course teaches you how to use After Effects Expressions to automate repetitive tasks, build complex rigs, and make…
This course shows you how to take raw Protein Data Bank (PDB) files and turn them into accurate, visual 3D models inside Houdini. You’ll learn to parse…
Build a fully procedural brick wall generator from scratch using Blender’s Geometry Nodes. This workshop takes you from absolute beginner to confident node-wrangler, teaching you how to…
This course is for compositors who already know Nuke and want to face real production challenges. You’ll work through five different shots from a single sequence, dealing…
Abe Taraky breaks down his illustrative design process, showing you how to take a raw idea and turn it into a refined, dimensional illustration. This workshop focuses…
This course isn’t about button-mashing. It’s about understanding the why behind Houdini’s architecture. Kate Xagoraris walks you through the history of computer graphics systems, showing you exactly…
A 6-week intermediate course that walks you through the full texturing and surfacing pipeline for a cinematic creature bust. You’ll go from collecting references and planning your…











