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3D Animation Program – Bundle by AnimSchool

3D Animation Program – Bundle by AnimSchool

Author:AnimSchool

Duration:77 weeks

Release date:2020, October

Publisher:AnimSchool

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Autodesk Maya

Course URL:https://animschool.edu/AnimationProgram.aspx

A comprehensive 3D animation curriculum taught by industry professionals from DreamWorks, Sony Pictures, and Disney, covering everything from Maya basics to polished character performance.

This program is all about making characters that feel alive. You’ll start from the ground up, learning the tools and principles that professional animators use every day. The focus is on practical skills: posing, timing, acting, and the classical principles that turn a rig into a personality. By the end, you’ll have a demo reel that shows you can handle real production work.

🎯 What you’ll learn

  • Master the Autodesk Maya interface and core workflows
  • Apply the classical principles of animation to objects and characters
  • Create believable body mechanics for bipeds and quadrupeds
  • Develop pantomime storytelling and body acting skills
  • Craft compelling dialogue and facial performances
  • Polish animation to achieve professional-level appeal and entertainment value

✅ Requirements

  • Skills: No prior 3D experience required for the track; students with Maya experience can bypass the introductory course
  • Tools: Autodesk Maya, computer with internet access
  • Hardware: Dedicated GPU recommended for smooth viewport performance

📝 Description

This isn’t a passive video course. Each week, working animators from studios like DreamWorks, Sony Pictures, Disney, and Blue Sky Studios review your work one-on-one. You get direct feedback on your shots, which is the fastest way to improve. The program is split into two parts: the Animation Track (classes 0-3) builds your foundation, and the Animation Program (classes 4-7) pushes you to professional level.

The curriculum is structured around doing, not just watching. You’ll start by animating simple objects like balls to nail down timing and spacing. Then you move to full characters, learning how to maintain balance, create strong silhouettes, and avoid common pitfalls like twinning. The body mechanics module gets you into weight and force, including quadruped work. From there, it’s all about acting: pantomime, dialogue, and facial performance. The final class focuses on that extra spark of appeal that separates good animation from great animation.

What makes this program stand out is the mentorship. You’re not learning in a vacuum. You’re getting feedback from people who animate on feature films and games. That’s invaluable. The program is also accredited by ACCSC, which means the curriculum meets recognized educational standards. If you’re serious about becoming a character animator, this is a direct path into the industry.

🧑‍🎓 Who this course is for

  • Aspiring 3D animators with little to no experience looking for a structured, mentor-led education
  • Artists transitioning from other 3D software packages who want to master Maya for animation
  • Self-taught animators who want to fill gaps in their fundamentals and get professional feedback
  • Anyone aiming for a career in feature film, TV, VR, or video game animation

🧑‍🏫 About the Author

AnimSchool is an accredited online animation school with a faculty drawn from the top studios in the industry. Instructors are working professionals from DreamWorks, Sony Pictures, Disney, and Blue Sky Studios. The school is accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC), a recognized accrediting agency by the U.S. Department of Education. AnimSchool’s teaching model is built around small class sizes and weekly one-on-one feedback, ensuring each student gets personalized guidance from active industry artists.

🏁 Final Result

  • A polished demo reel featuring multiple character animation shots, including body mechanics, pantomime acting, dialogue performance, and facial acting
  • A certificate of completion upon successfully finishing the Animation Program classes
  • A professional network of industry mentors and peers
  • The skills and portfolio needed to apply for entry-level animation positions in film, TV, or games
Curriculum

📋 Course content

  1. Module 0:  Introduction to Maya
    • Maya interface and navigation
    • Working with objects and modeling basics
    • Animating objects, materials, textures, lights, and cameras
  2. Module 1:  Introduction to 3D Animation
    • Principles of animation with simple objects
    • Timing, arcs, spacing, weight, and gravity
    • Bipedal locomotion basics
    • Graph editor, tangents, and playblasting
  3. Module 2:  Animating Characters
    • Full biped character animation
    • Balance, center of gravity, and strong silhouettes
    • Anticipation, motivated action, and secondary action
    • Technical workflows: gimbal lock, constraints, and Tween Machine
  4. Module 3:  Body Mechanics
    • Weight, solidity, and believability in action
    • Blending actions for complex scenes
    • Quadruped locomotion (dog walk)
    • Working efficiently to meet production deadlines
  5. Module 4:  Body Acting
    • Multi-shot pantomime storytelling
    • Expressive poses and physical thinking
    • Beats, phrasing, and staging
    • Hookups, screen space, and camera context
  6. Module 5:  Character Performance
    • Full dialogue acting
    • Clarity of acting choices and believable performances
    • Choreography and controlling audience attention
  7. Module 6:  Facial Performance
    • Subtle emotional beats in facial acting
    • How the face works as a whole unit
    • Building stronger facial poses
  8. Module 7:  Animating Appeal and Entertainment
    • Advanced acting choices
    • High-level polish and sophistication
    • Demo reel polishing and feedback

📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

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3D Animation Program – Bundle by AnimSchool
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