Pantomime 2 with Kevin Nguyen is all about making you think like a silent actor. No dialogue to hide behind, just body mechanics, timing, and clear thinking.…
Tag: Body Mechanics
No dialogue, no cheats. Just you and the character figuring out how to make an audience get it instantly. Pantomime 1 is the first Alchemy course from…
DIY Animation is not about watching tutorials. You pick a shot, pull it apart frame by frame, rebuild it in Autodesk Maya, then make your own version…
If your jumps look floaty and your landings have no hit, this course fixes that. Andres shows how to sell Spider-Man-style body mechanics with clear golden poses…
This isn’t a dance tutorial, it’s an animation problem. Federico Abib shows you how to get salsa rhythm, weight shifts, and loose hips into a Maya character…
This course skips the guesswork. Instead of interpolating and hoping it looks heavy, you work from a clear layout built for body mechanics, timing and spacing, and…
Tired of floaty characters? This course gets you off bouncing balls and onto a full character rig. You will work through walk cycles, jumps, and dance bits…
This is the step after the bouncing ball where things get real. You take a simple character rig and learn how to make it walk, jump, and…
If your characters still feel floaty, this is the fix. You get two hard body mechanics shots — standing up and a heavy lift — and you…
Forget looping run cycles on the spot. This one is about getting a character from A to B and making it hurt – in a good way.…
This isn’t another basics course. It’s a recorded mentorship that shows how a working feature lead actually gets shots from rough blocking to clean, believable final. You’ll…
If you can sell a walk, a run, a jump, and a swing, you can animate pretty much anything. This class breaks those 4 motions down to…











