Creating a Large-Scale Aerial Shot by Frederick Vallee
Release date:2024
Duration:07 h 27 m
Author:Frederick Vallee
Skill level:Beginner
Language:English
Exercise files:Not Provided
Explore the process of crafting a 3D environment in Houdini with the utilization of OpenStreetMap data, resulting in a procedural city enveloped by a meadow environment. Environment Artist Frederick Vallee guides you through the creation of a birds-eye view and demonstrates how to elevate it to an artistic level using Nuke.
Structured into easily digestible chapters, each segment presents a user-friendly workflow for efficiently constructing procedural environments using industry-standard tools. Throughout, Frederick provides insights on thinking creatively to address challenges as they emerge.
While this workshop assumes a basic understanding of Houdini, it is also beneficial for beginners seeking to delve into fluid simulation, as the majority of the chapters are demonstrated step by step. Although the workshop explores limited VEX techniques, it extensively employs VOP nodes and groups.