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Bison Modeling Tutorial by Nicolas Morel

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Release date:2021, July

Author:Nicolas Morel

Skill level:Intermediate

Language:English

Exercise files:Yes

Happy to present this Bison Modeling Tutorial.

This tutorial has been designed for people who are familiarized with Zbrush & Maya (or equivalent). And want to work on animals or creatures. But don’t really have any knowledge in Anatomy and don’t know how to get started.

Duration : 20 hours narrated (In english). No timelapse.

Software : Zbrush ; Maya ; Arnold

Level : Intermediate

Prerequisite : Familiar with the used software interface. Anatomy Knowledge not required.

Included : Skeleton

In this tutorial I will cover all the essential steps to create this Bison, with an accurate Anatomy, using carefully chosen references. Techniques That can then be applied to any kind of animal or Creature.

I show how to :
*Choose your references.
*Do basic proportions & build your anatomy.
*hand retopology and UVS.
*detail your anatomy and skin using Alphas.
*Get started with your texturing & Create a lookdev scene.

This Tutorial Is Spitted in 24 chapters :

01_Shortcuts & References

02_Blocking

03_Merging

04_Innermouth

05_Structuring the face

06_Adding the Hooves

07_Second pass on the Body

08_Make the Teeth

09_Make the model ready for retopology

10_Retopology

11_Merge the mesh Together

12_UVS

13_Relaxing Topology

14_Reproject Details on new Mesh

15_Improve Your Silhouette

16_Detail your Model

17_Create a Lookdev scene

18_refine the Model

19_Refine the Inner Mouth

20_Working with alphas

21_Rework your primary & Secondary Shapes

22_Jumping to Texturing

23_Roughness Map

24_Lookdev Scene

Watch online or Download for Free

Bison Tutorial p01
00_Disclaimer
00_Reference
01_01_shortcuts
02_01_Blocking
02_02_Blocking
03_01_Merging
03_02_Merging
04_01_InnerMouth
04_02_InnerMouth
05_01_Structuring_The_Face
05_02_Structuring_The_Face
05_03_Structuring_The_Face
05_04_Structuring_The_Face
05_05_Structuring_The_Face
05_06_Structuring_The_Face
05_07_Structuring_The_Face
05_08_Structuring_The_Face
06_01_Adding_The_Hooves
07_01_Second-Pass_On_The_Body
07_02_Second-Pass_On_The_Body
07_03_Second-Pass_On_The_Body
08_01_Making_The_Teeth
09_01_Making_The_Model_Ready_For_Retopology
09_02_Making_The_Model_Ready_For_Retopology
09_03_Making_The_Model_Ready_For_Retopology

Bison Tutorial p02
10_01_Retopology
10_02_Retopology
10_03_Retopology
10_04_Retopology
10_05_Retopology
10_06_Retopology
10_07_Retopology
10_08_Retopology
10_09_Retopology
10_10_Retopology
10_11_Retopology
10_12_Retopology
10_13_Retopology
10_14_Retopology
10_15_Retopology
10_16_Retopology
10_17_Retopology
10_18_Retopology
10_19_Retopology

Bison Tutorial p03
11_01_Merge
12_01_Uvs
12_02_Uvs
13_01_Relaxing
14_01_Reproject_Detail_On_New_Mesh
15_01_Improve_your_Silhouette
15_02_Improve_your_Silhouette
15_03_Improve_your_Silhouette
16_01_Detailling_Your_Model
16_02_Detailling_Your_Model
16_03_Detailling_Your_Model
17_01_Create-Your_Lookdev_Scene
17_02_Create-Your_Lookdev_Scene
17_03_Create-Your_Lookdev_Scene
17_04_Create-Your_Lookdev_Scene
17_05_Create-Your_Lookdev_Scene
18_01_Refining_The_Model
18_02_Refining_The_Model
19_01_Refining_The_InnerMouth
19_02_Refining_The_InnerMouth
19_03_Refining_The_InnerMouth

Bison Tutorial p04
20_01_Working_With_Alphas
20_02_Working_With_Alphas
20_03_Working_With_Alphas
20_04_Working_With_Alphas
20_05_Working_With_Alphas
20_06_Working_With_Alphas
20_07_Working_With_Alphas
21_01_Reworking_Primary_And_Secondary-Shapes
22_01_Jumping_To_Texturing
22_02_Jumping_To_Texturing
22_03_Jumping_To_Texturing
22_04_Jumping_To_Texturing
22_05_Jumping_To_Texturing
23_01_Roughness_Map
24_01_Lookdev_Scene
24_02_LookdevScene


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