This course is a straight shot into the practical side of game environment art. You’ll learn how to build optimized, good-looking environments that actually run well on…
Tag: unreal engine
Fabio M. Silva, a three-time VES Award winner, walks you through building a reactive sci-fi shield system in Unreal Engine 5. This isn’t about static materials—it’s about…
Build a traversal parkour system from scratch in Unreal Engine 5 using Blueprints. This course walks you through climbing, vaulting, mantling, and hopping mechanics, all powered by…
Simon Barle, a foliage artist who worked on Star Wars Battlefront and Battlefield V, walks you through his entire AAA workflow for creating a game-ready tree. This…
This course teaches you how to build production-ready character rigs for Unreal Engine and Unity using Advanced Skeleton for Autodesk Maya. You’ll go from a blank mesh…
This course is a straight shot into automotive visualization with Unreal Engine. It covers everything from the absolute basics of the interface to advanced rendering with Lumen…
This course walks you through the entire pipeline for making clothing that actually fits the MetaHuman parametric body system in Unreal Engine 5.6. The goal is a…
This course walks you through the entire cinematic pipeline in Unreal Engine 5.5, from the first blockout to final color correction. You’ll build environments, animate characters, and…
This course is a straight shot into building a professional foliage library for games. You’ll work through the entire pipeline, from collecting reference textures to placing the…
Master a fast, frustration-free workflow for exporting Blender models, textures, and animations into Unreal Engine — clean, optimised and game ready. 🎯 What you’ll learn Export static…
Ready to build that JRPG you’ve always dreamed of? This masterclass dives deep into Unreal Engine 5, showing you exactly how to craft a complete JRPG experience.…
This workshop is for artists who want to stop faking destruction and actually build it properly inside Unreal Engine. It focuses on real-time destruction, Chaos Physics, and…




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