During this class, students will get to experience the environment pipeline creation from start to finish. Going from an initial idea, block in phase, asset creation, lighting,…
Tag: maya
1. You’ll learn to organize references understanding which one you need to collect for your purpose; 2. You will be able to gain a likeness or invent…
Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity Step into the Voxel art universe, to create your own…
No more default Static Meshes or Static Meshes created by others! You must be tired of re-using default assets. I was. I was tired of searching for…
Are you a beginner who wants to learn the tools and techniques for animation inside of Maya? Would you like to learn animation with easy to follow…
What Will I Learn? Fully understand the principles of shading and lighting and how to apply it to your own work. Have better chances to land a…
This course is about creating a female bust to render in realtime in Marmoset-Toolbag. Starting from scratch in Zbrush until having an attractive low-poly model to render.…
Hey there! Here’s my new tutorial covering the creation of “Coffee Break” from start to finish! The goal with this tutorial is to show you guys all…
As important as it is to make great art for a game, itβs also crucial that your game runs efficiently for an optimal experience. In this 3.5-hour…
For the past eight years, I have worked on multiple video games spanning from indie titles to professional AAA works. I am so excited to share my…
In this course, Ryan Ribot we will be teaching the necessary skills to prepare and hand paint a 3D Character for game production. To begin, he will…
This Environment Art Basics Course is an introduction to the latest techniques and workflows of the best 3D environment artists in today’s video games industry. Whether you’re…