A fully narrated, step-by-step tutorial where Daniel Thiger walks you through building a procedural Spaghetti & Meatballs material in Substance Designer. This isn’t just about copying a…
Tag: MaterialCreation
This course is a straight shot to building high-quality, realistic materials in Substance 3D Painter. You’ll work through three distinct projects—marble, wood, and mossy concrete—learning the specific…
Ever wondered if you can get that hand-sculpted ZBrush feel without leaving Substance Designer? Maxime Guyard-Morin shows you exactly how. This tutorial walks you through building a…
Alex Beddows shows you how Substance Designer is actually used in AAA game production. This isn’t a slow step-by-step tutorial. Instead, you get his full graph and…



