Francesco shares his uncomplicated approach to designing captivating environments using Photoshop and Blender. A basic understanding of 3D software and Photoshop is adequate for following this workshop.…
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This beginner to intermediate level tutorial guides you through the process of developing a complex material in Substance Designer, capable of generating multiple material variations. Kat provides…
Discover how to unleash your creative potential by leveraging Photoshop and 3D-Coat to craft compelling character illustrations and keyframe art. This workshop, led by Art Director Bram…
Learn the techniques that professional concept artists use in fast-paced production environments to design props for movies. Paul Ozzimo, a Concept Designer and Art Director with over…
Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Learn the comprehensive process of creating professional-quality hard-surface 3D game assets in this 3-hour workshop, where Bungie’s Dylan Mellott shares his complete 3D game art pipeline to…
Learn the complete storyboarding process that professional storyboard artists use when creating sequences for blockbuster movies and AAA games. Ibraheem Jara has storyboarded on projects, including Spider-Man, X-Men ‘97, Star…
Learn how to simulate impressive tire smoke FX using Houdini’s Pyro Sparse Solver in this intermediate-level workshop by Senior FX Artist Eric Mancha. This workshop is ideal…
Ehsan Bigloo demonstrates his creature design process for the entertainment industry. Whether you’re a character or creature designer, concept artist, digital sculptor, or simply interested in developing…
Whether you’re a beginner starting your animation journey or an experienced animator looking to refine your skills, this workshop covers the nuances of animating a character undergoing…
Simulate the realistic pouring of milk into a bowl of cereal and delve into the intricacies of interacting with Rigid Body Dynamic objects and FLIP Fluid Particles…
Immerse yourself in the world of surface mecha designs for the video game industry with Senior Concept Artist Andre-Lang Huynh, who brings a decade of expertise in…