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From Beginner to Director in a Year – Animation Production in 100 Chapters by GAMJA

From Beginner to Director in a Year – Animation Production in 100 Chapters by GAMJA

Author:GAMJA

Duration:25Hours 59Minutes

Actual Duration:53h 11m

Release date:2025, August 3

Publisher:Coloso

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Clip Studio Paint, Adobe After Effects

Course URL:https://coloso.global/en/products/2danimator-gamja-us

Learn the full solo animation pipeline from planning to filming and build a debut-ready portfolio in 100 hands-on chapters.

Want to go from drawing still images to directing your own animated shorts? This 100-chapter class with freelance animator GAMJA walks you through the entire solo production pipeline โ€” from character design and storyboards to cleanup, coloring, and After Effects filming โ€” with 81 exercises so you actually finish with work to show.

๐ŸŽฏ What you’ll learn

  • Animate basics with bouncing balls, arcs, anticipation, and cushioning
  • Act faces with blinks, lip sync, head turns, and emotional timing
  • Move full bodies with walks, runs, hands, turnarounds, and rotoscoping
  • Design effects for light, fire, water, smoke, and explosions
  • Plan like a pro with character sheets, storyboards, layouts, and animatics
  • Direct shots using Japanese industry terms, timesheets, and camera work
  • Clean up, color, and polish shots with professional makeup techniques
  • Film in After Effects with plugs, blur, color correction, and rendering
  • Build a solo workflow for shorts, loops, commissions, and freelance debut

โœ… Requirements

  • Skills: Basic drawing skills and familiarity with digital illustration
  • Tools: Clip Studio Paint EX, Adobe After Effects, drawing tablet
  • Hardware: PC or Mac capable of running Clip Studio Paint and After Effects, minimum 16GB RAM recommended

๐Ÿ“ Description

This isn’t a watch-and-forget theory class. GAMJA built it as a production line you follow yourself. You start with balls and hair to get timing and spacing into your hands, then move to faces and full-body acting. Every principle gets an exercise right away, so you feel how pose-to-pose, arcs, and cushioning change a shot.

Then it gets practical. Youโ€™ll design an original character, lock the concept with storyboards and animatics, and set up layouts that actually read on screen. GAMJA shows her real Clip Studio Paint setup โ€” cels, cameras, animating sheets, shortcuts โ€” plus the Japanese terms youโ€™ll see on real jobs like hookups, tsume marks, T.U, pans, and filming notes. No guessing what a director wants. You learn to write it yourself.

Production is where most solo animators get stuck, so thereโ€™s a full block on that. Emotional acting for shock, laughs, and crying. Multi-character interaction. Cleanup, coloring, and makeup demos with file settings that save hours. Then you take it into After Effects for filming: plugs, bokeh and light effects, blur for depth, hue shifts, masking, Puppet tool, and final render settings.

Last part is straight talk about work. How to simplify the pipeline when youโ€™re alone, how to make sellable looping shorts, whatโ€™s different between personal work and commercial jobs, and how to package a portfolio that gets freelance gigs. If you want to debut as an animator or small-team director, this is the checklist.

๐Ÿง‘โ€๐ŸŽ“ Who this course is for

  • Aspiring animators who want practical skills to debut as freelancers
  • Beginners who can draw but have never finished an animated shot
  • Junior animators who want more natural, lively character acting
  • Future directors who want to run planning to filming solo

๐Ÿง‘โ€๐Ÿซ About the Author

Hi, Iโ€™m GAMJA โ€” freelance 2D animator and director working across Korea, China, and Japan. I started at outsourcing studio ZOOTON and served on the SICAF committee, then moved into commercials, promos, and music videos where speed and strong acting matter.

My credits include layouts and keyframes for Shinbi Apartment, Pokรฉmon, Seasons of Blossom, Maple Story promos, Sanrio x Corelle, and direction for Maroaniโ€™s VOID. I teach the way I work: clear basics, lots of acting it out yourself, and a repeatable flow you can use on client work tomorrow.

๐Ÿ Final Result

  • A finished solo-animated short featuring your original character โ€” planned, keyframed, cleaned, colored, and filmed โ€” plus 81 practice shots and loop animations ready for your animator portfolio.
Curriculum

๐Ÿ“‹ Course content

  1. Module 1:  Understanding the Animation Tools of Clip Studio Paint and Their Settings
    • Orientation
    • Understanding the Basics of Using Animation Tools in Clip Studio Paint
    • Setting Up Animation Work and Understanding Animating Sheets
    • Setting Up Shortcuts for Faster Work
    • About Frames and Komas
    • Cameras and Animation Folders
    • Exporting the Finished Work
  2. Module 2:  Understanding Basic Animation with a Ball
    • Finding Effective Creation Methods and Styles
    • Twelve Basic Principles of Animation 1
    • Twelve Basic Principles of Animation 2
    • Pose-to-Pose
    • Anticipations and Preparations
    • Arcs
    • Follow-Throughs & Clothing and Hair
    • Stretching Frames and Speeds & Actions
    • Cushioning
    • Preparing Simple Ball Animations
    • Bouncing a Ball Using Acting and Speed
  3. Module 3:  [Face] Character Animation
    • Pose-to-Pose
    • Acting with Eye Blinking
    • Animating Mouth Shapes for Lip Sync
    • Rotating the Face
    • Character Acting Using Arcs
    • Acting Using Stretching
    • Reducing Movement Using Cushioning
  4. Module 4:  [Body] Character Animation
    • [Advanced] Breakdowns (Secondary Persuasive Movements)
    • [Advanced] Hands and Feet
    • [Advanced] Turnarounds
    • [Advanced] Walking and Running
    • [Advanced] Character Acting Using Arcs
    • [Advanced] Acting Using Stretching
    • [Advanced] Reducing Movement Using Cushioning
    • [Advanced] Rotoscoping
    • [Advanced] Making Multiple Characters and Complex Movements
  5. Module 5:  Effect Design
    • Effect Design Using Timing, Stretching, and Exaggeration
    • Effects with Natural Objects 1: Light & Lightning
    • Effects with Natural Objects 2: Fire & Water
    • Effects with Artificial Objects: Smoke, Debris, Explosion & Shapes
  6. Module 6:  [Pre-Production] Planning and Creation
    • The Flow of Animation Production
    • What Is Pre-Production?
    • What Does a Work Process Look Like?
    • Exploring Aspect Ratios
    • Planning and Conceptualization
    • Creating Concepts and Props, Collecting Resources, and Production Timelines
    • Creating Work Sheets
    • Character Design for Animation
    • Stylization, Posing, and Facial Expressions for Different Characters
    • Designing Character Animations Stage by Stage
  7. Module 7:  [Pre-Production] Storyboards, Directing, Layouts
    • How to Create a Storyboard
    • The Flow of a Storyboard Based on the Plot
    • Understanding Animation Terms
    • Making Layouts and Effective Compositions
    • Image Boards, Color Boards, and Mood Boards
    • Evoking Moods Through Lights and Colors
    • What Is a Cast List?
    • Directing Instructions
    • Books
    • Hookups (A.C)
    • Tsume Marks
    • Filming Instructions
    • Pans
    • T.U, T.B
    • IN, OUT
    • Dissolves
    • Making Animatics
  8. Module 8:  [Production] Layout and Animation Design
    • What Is Production?
    • Animation Using Storyboards
    • Animation Design Methods
    • Acting Shots 1: Astonishment
    • Acting Shots 2: Laughing
    • Acting Shots 3: Crying
    • Acting Shots 4: Acting Using Various Poses
    • Hookup Shots
    • Closeup Shots
    • Shots Using Cameras
    • Shots Using Backgrounds and Cameras
    • Cleanup
    • Coloring
    • Makeup
    • [Advanced] Animation Based on Directing and Timesheets
    • Useful Extraction and Work Methods for Filming
  9. Module 9:  [Post-Production] Video Creation
    • What Is Post-Production?
    • Understanding the Basics of Animation Plugs in After Effects
    • Installing Animation Plugs
    • Introducing Frequently-Used Plugs
    • Frequently-Used Effect Editing Methods
    • Simple Filming Practice
    • Advanced Filming Practice 1
    • [Advanced] Filming Practice 2
    • [Advanced] Filming Practice 3
    • [Advanced] Filming Practice 4
    • [Advanced] Filming Practice 5
    • [Advanced] Filming Practice 6
    • [Advanced] Filming Practice 7
    • Exporting, Encoding, and Uploading
  10. Module 10:  About Effective Solo Production & Wrap-Up
    • Simplifying the Work Process for Solo Creators
    • Creating Short Looping Animations
    • Differences Between Real-World Work and Personal Commissions
    • How to Create a Portfolio and Use Social Media
    • Surviving as a Freelance Animator

๐Ÿ“ข Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
From Beginner to Director in a Year – Animation Production in 100 Chapters by GAMJA
NAME
SIZEDURATION
dictionary-gamja-files
0 B
GAMJA Eng Dub
82 MB35m
Section 02 Understanding Basic Animation Through the Bouncing Ball
0 B
Section 03 [Facial] Animating Characters
0 B
Section 04 [Full Body] Animating Characters
0 B
Section 05 Creating Effects (VFX)
0 B
Section 06 [Pre-Production] Video Production Planning
0 B
Section 07 [Pre-Production] Storyboarding, Directing, and Layout
14 MB5m
Section 08 [Main Production] Layout and Key Animation Planning
36 MB5m
Section 09 [Post-Production] Video Production & Compositing
6.3 MB5m
Section 10 Effective Solo Production & Wrap-Up
5.5 MB5m
GAMJA Eng Sub
19.3 MB15m
Section 01 ํด๋ฆฝ ์ŠคํŠœ๋””์˜ค ์• ๋‹ˆ๋ฉ”์ด์…˜ ํˆด & ์„ค์ • ์ดํ•ด
13.8 MB10m
Section 02 ๊ณต์œผ๋กœ ๋ณด๋Š” ๊ธฐ์ดˆ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ ์ดํ•ด
0 B
Section 03 [์–ผ๊ตด] ์บ๋ฆญํ„ฐ ์›€์ง์ด๊ธฐ
0 B
Section 04 [์ „์‹ ] ์บ๋ฆญํ„ฐ ์›€์ง์ด๊ธฐ
0 B
Section 05 ์ดํŽ™ํŠธ ์ œ์ž‘ํ•˜๊ธฐ
0 B
Section 06 [ํ”„๋ฆฌ ํ”„๋กœ๋•์…˜] ์˜์ƒ ์ œ์ž‘ ๊ธฐํš
0 B
Section 07 [ํ”„๋ฆฌ ํ”„๋กœ๋•์…˜] ์Šคํ† ๋ฆฌ๋ณด๋“œ์™€ ์—ฐ์ถœ, ๋ ˆ์ด์•„์›ƒ
0 B
Section 08 [๋ฉ”์ธ ํ”„๋กœ๋•์…˜] ๋ ˆ์ด์•„์›ƒ๊ณผ ์ž‘ํ™” ์„ค๊ณ„
0 B
Section 09 [ํฌ์ŠคํŠธ ํ”„๋กœ๋•์…˜] ์˜์ƒ ์ œ์ž‘
0 B
Section 10 ํšจ๊ณผ์ ์ธ 1์ธ ์ œ์ž‘์— ๋Œ€ํ•˜์—ฌ & ๋งˆ๋ฌด๋ฆฌ
5.5 MB5m

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