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Indian VFX Academy by Sarthak Pandey / Indian VFX School

Indian VFX Academy by Sarthak Pandey / Indian VFX School

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Author:Sarthak Pandey / Indian VFX School

Duration:3 months

Actual Duration:33h 27m

Release date:2025

Publisher:Indian VFX School

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Houdini, Nuke, Maya, Mantra

Course URL:https://www.indianvfxschool.com/courses

Learn production-focused VFX and 3D through live online classes built around Houdini, Nuke, Maya, and reel-ready shot work.

This course page sells live online training for VFX, 3D animation, and shot production, with Indian VFX School promising job-ready learning in 3 months and showing student work built in Houdini and Maya.

🎯 What you’ll learn

  • Build FX shots with fluids, pyro, explosions, and river-style simulations in Houdini.
  • Understand animation workflow from body mechanics and planning to polishing a finished shot in Maya.
  • Develop reel-ready work and a stronger problem-solving approach for studio-style VFX production.

✅ Requirements

  • Skills: Basic computer literacy, comfort navigating 3D software interfaces, and patience for technical problem solving; the school also says beginners with no prior 3D background can follow the training.
  • Tools: A 3-button mouse is strongly recommended for 3D work, and access to Houdini, Maya, and Nuke fits the course tracks shown on the site.
  • Hardware: A dedicated GPU, at least 16GB RAM, and enough storage for simulation caches and renders are sensible minimums for Houdini, Nuke, and Maya workflows inferred from the software and shot types presented.

📝 Description

Indian VFX School positions this as a live class program rather than a pile of recordings, and that changes the feel of the training straight away. Students can ask questions during class, get revision sessions for topics they miss, and work toward a showreel instead of stopping at disconnected exercises.

A lot of the site’s examples lean hard into Houdini work: FLIP water, rivers, bubbles, pyro, explosions, volcanoes, and stylized simulation shots. The pitch is very practical — build the base first, understand what the solver is doing, then push detail in layers so the shot stays controllable instead of turning into node spaghetti.

The animation side is not treated like filler either. The homepage mentions Maya, body mechanics, planning, and the full set of animation principles, so the training looks aimed at artists who want both technical structure and a cleaner eye for movement.

What stands out most is the school’s repeated focus on problem solving, industrial workflow, and reel support. They also advertise free demo classes, certificate completion, EMI payment options, and help in creating stronger final shots for placements, which makes the course feel closer to a production bootcamp than a casual intro series.

🧑‍🎓 Who this course is for

  • Beginners who want a structured entry into VFX or 3D and need live guidance instead of self-paced guesswork.
  • Houdini-focused learners who want to build fluids, pyro, explosions, and other FX shots for a reel.
  • Animation students who want Maya-based shot planning, body mechanics, and practical feedback in class.

🧑‍🏫 About the Author

Sarthak Pandey is listed on SideFX as the person behind Indian VFX School, described as a Film/TV generalist focused on making straightforward Houdini tutorials that people can actually follow.

The school’s LinkedIn page describes Indian VFX School as an educational institution founded in 2019 and based in Hyderabad, while the main site presents it as an online VFX institute centered on transparent demo classes, live teaching, and portfolio-oriented training.

🏁 Final Result

  • A portfolio-ready reel package with simulation or animation shots — such as fluids, pyro, explosions, river work, or character animation — built with a clearer production workflow and review-driven polish.
Curriculum

📋 Course content

  1. Module 1:  VFX Foundations and Workflow
    • Introduction to the VFX pipeline and industrial workflow
    • Understanding software basics through science-driven visual effects examples
    • Planning shots, building a clean base, and adding detail in stages
  2. Module 2:  Houdini FX
    • FLIP simulations for rivers, tanks, and small-scale liquids
    • Pyro setups for explosions, volcano eruptions, and flamethrowers
    • Custom velocities, meshing tricks, bubbles, and surface-tension control
  3. Module 3:  Animation and Character Work
    • Basics to advanced animation in Maya
    • Body mechanics and animation principles
    • Shot planning, blocking, and polish for stronger performance
  4. Module 4:  Compositing and Reel Development
    • Nuke pass workflows tied to the Houdini track
    • Revision sessions for difficult topics and repeated demonstrations when needed
    • Final reel shot development and portfolio support
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Indian VFX Academy by Sarthak Pandey / Indian VFX School
NAME
SIZEDURATION
Shity Watermark One
8.6 GB
Shity Watermark Two
10.1 GB33h 27m

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18.7 GB33h 27m

Project Files (Assets, Resources)
804.8 MB

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