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Animation and Game Principles-G0 by iAnimate

Animation and Game Principles-G0 by iAnimate

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Author:iAnimate

Actual Duration:28h 23m

Release date:2020

Publisher:iAnimate

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Maya

Course URL:https://store.ianimate.net/product/g0/

Learn the fundamentals of character animation for video games in Maya, with a focus on game-specific principles and workflows.

This workshop is an entry-level class that introduces character animation for video games in Maya. You only need basic knowledge of animation in Maya to get started—the course integrates game-specific fundamentals along the way to prepare you for iAnimate’s main program.

🎯 What you’ll learn

  • Core principles of character animation for games
  • Game-specific animation workflows in Maya
  • Understanding the differences between film and game animation
  • Foundational skills to prepare for iAnimate’s main program

✅ Requirements

  • Skills: Basic knowledge of animation in Maya
  • Tools: Autodesk Maya, 3-button mouse

📝 Description

This workshop is built for animators who want to break into the game industry but aren’t sure where to start. It’s an entry-level class that assumes you already know your way around Maya’s basic animation tools—nothing fancy, just the essentials. From there, you’ll learn how those fundamentals translate into the world of game animation, where the rules are different from film or cinematics.

The focus here is on game-specific principles: how to make animations that read clearly in a gameplay context, how to work with the constraints of real-time engines, and how to think about animation as part of an interactive experience. You’ll get hands-on with Maya and learn workflows that are directly applicable to game production.

By the end of this workshop, you’ll have a solid foundation in character animation for games and a clear understanding of what it takes to move forward in iAnimate’s main program. It’s a practical, no-nonsense introduction designed to get you ready for the next step.

🧑‍🎓 Who this course is for

  • Animators with basic Maya knowledge looking to transition into game animation
  • Beginners who want a structured introduction to game animation principles
  • Students preparing for iAnimate’s main animation program

🏁 Final Result

  • A solid understanding of game animation fundamentals
  • Preparedness to enter iAnimate’s main program with confidence
Curriculum

📋 Course content

  1. Module 1:  Introduction to Game Animation
    • Understanding game animation principles
    • Setting up your Maya workspace for game animation
  2. Module 2:  Core Animation Fundamentals
    • Keyframing and timing basics
    • Working with game character rigs
    • Applying game-specific techniques

📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access

You can find the course preview in the download section below.

Watch online or Download for Free
Animation and Game Principles-G0 by iAnimate
NAME
SIZEDURATION
G0 Lectures
35.1 MB15m
G0 Reviews
13.1 MB5m

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