Want to stop just drawing stills and actually make them move? This class walks you through the full indie loop with JDGE — from bouncing ball timing…
Category: Coloso
Shingo Yamashita breaks down how real commercial anime actually gets made, from planning and storyboarding to animation, backgrounds, and edit. You’ll see his hybrid 2D/3D workflow in…
If your fight shots feel floaty or hard to read, this class fixes that. Joakim Riedinger walks you through the full process of building a stylized action…
If your acting is solid but the mouth gives it away, this class fixes that gap. Laurent Rossi breaks down how to hear dialogue like a supervisor,…
Want to make your Blender renders actually move like anime? This class walks you through the full process — toon shading setup, rough layouts, body mechanics, and…
If you’ve ever stared at a script and thought “how does this become a webtoon?”, this class is your answer. Sakon breaks down the whole pipeline —…
Okku shows you how to stop drawing just pretty characters and start making illustrations with a clear concept, story, and color mood. You’ll go from rough idea…
This is HAVTZA’s second class, and it’s all about going indie for real. You’ll take an idea from zero to a finished, portfolio-ready animation using Procreate and…
Timbougami walks you through his full workflow for making anime-style characters that feel alive inside cinematic backgrounds. You start from a loose idea and end with a…
Want to make hard-hitting anime-style action without paying for software? This class shows you how to pull it off with just Blender and Grease Pencil, mixing 2D…
If you want to make animation that actually gets produced, you start here. Kidoo Kim breaks down 32 years of real studio work into a practical storyboard…
Want your girls to look actually cute and feminine, not stiff? This class breaks it down with Yun Amagasa — face, hair, body, poses, outfits, composition, and…











