This is the official introductory Blender course for artists, illustrators, and hobbyists. You’ll follow along with YouTuber KeelanJon as he covers the fundamentals and quickly moves you…
Category: Topics
This course is about learning to see the human body as a system of interlocking forms, not just a collection of shapes. Over 10 weeks, you’ll study…
Learn to capture architecture on the go with a pencil and sketchbook, then bring those drawings to life in Photoshop. Architect David Drazil shows you how to…
This course is a straight shot into the nuts and bolts of making art for mobile games. You’ll learn how to design and build tileable isometric buildings…
Build four complete 2D games from scratch while learning Godot 4 and GDScript, from basic syntax to advanced mechanics. 🎯 What you’ll learn Master the latest version…
This course is a straight shot into practical game lighting. Yury Vorobiev walks you through setting up lighting for a ton of different scenarios, from overcast exteriors…
Jump straight into game development by learning how to build and animate user interfaces. This course breaks down the workflows between common design tools and engines, giving…
This course is a massive, hands-on guide to Blender animation and rigging. Instead of just theory, you’ll build 16 different animation projects, from simple bouncing balls to…
Learn to sculpt a complex monster bust using ZBrush, starting from a simple DynaMesh sphere. This course focuses on practical techniques for building large forms and adding…
Fabio M. Silva, a three-time VES Award winner, walks you through building a reactive sci-fi shield system in Unreal Engine 5. This isn’t about static materials—it’s about…
Learn to design characters that feel alive by pulling inspiration straight from the people you see every day. Diego and Sebastián Ramírez, the duo behind Los Awesombrosos,…
This course teaches you how to build isometric illustrations from scratch in Adobe Illustrator and then animate them in After Effects. You’ll go from a rough sketch…





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