Students learn how to make characters move with more weight, solidity, and believability in action scenarios. They make a biped character move in two assignments, blending different…
Category: Maya
For seven years, Judd Simantov was the Lead Character Technical Director at Naughty Dog, working on gaming classics like the Uncharted series. Now he’s here to share…
Learn to design and build a facial rig The articulation of a character is an essential process within an animated film. The objective is to make the…
Hi, Welcome to Weapon Modeling & Texturing For Game for Absolute Beginners course. In this course you will be learning creating a game weapon from scratch step…
This course, taught by Toby Winder, is the second part of an extensive two-part offering. It focuses on continuing the work on a short sequence that was…
This course, taught by Toby Winder, is the first part of an extensive two-part offering. First, it focuses on improving your grasp of body mechanics and furthering…
This course focuses on the 12 principles of animation, helping you attain a solid understanding of these principles and gain the ability to apply them to animations.…
A Sci-Fi Character Design Tutorial for beginners and intermediate artists and concept artists. This 2+ hour tutorial features: – Character Base Mesh creation in Character Creator –…
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his…
Over 1.5 hours of video content. I explained some of my thought process when building a scene in 3D using a kitbash as well as the Photoshop…
Tutorial 001 – Turn your 3D/photobashes into paintings Following my ImagineFX workshop, I got a lot of questions regarding how I generate brushwork from a high details…
No matter what software you use or final product you create, all 3D modeling and rendering packages share the same underlying concepts. In this course, expert George…