CG character online class demonstration, the concept from Ghost In The Shell.
Category: Maya
Join ILM’s Geordie Martinez in this 8 week journey inside Python. Every week you will get access to 3+ hours of video content as well as example…
A look at facial rigging with animated feature films in mind. We will create a fully functioning face rig, looking at one element at a time so…
This course covers everything you need to know about getting a full character up and running. It covers the basics of . It is not as detailed…
CLASS ONE / Intro to Maya In this class, we are going to get ourselves familiar with general modeling tools in Maya. Our focus here is to…
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush…
A full run through of creating a waterfall effect in UE4 using a combination of texture creation in Zbrush and Photoshop and UE4’s material editor. Starting with…
In this 6-part series sponsored by MSI, Javier Perez will guide students on the philosophies and approaches of creating a modular sci-fi hallway environment inside of Substance…
Contains Many Tutorials on creating Stylized Assets. Consist of: Substance Designer Banner Substance Designer Bricks Substance Designer Broken Windows Material Substance Designer Feathers Substance Designer Gift Paper…
Lennard Claussen is back with another incredible hard surface project. This time he walks you through his process for how to create a mechanical dog using Maya,…
Stylized Clothing Modeling, Sculpting, Texturing Videos. You get: _Real Time speed videos on how to model stylized clothing in Maya _Real Time speed videos on how to…
In this lecture, Jeremy Vickery continues on the foundation of his first lesson ‘Efficient Cinematic Lighting’. Leaving the basics behind, Jeremy delves into lighting for animation. He…